
Steam achievement progress did not save properly

Crash when hovering UI text field and starting loading the map at the same time

Better stability for servers with longer uptime

Lack of lag compensation precision since introduction of 60 fps

TileFX for 64px tilesets

3D graphics mode with 4:3 gameplay ratio for 800x600 and 1024x768 resolutions

Autobuy did not allow to buy AK-47 when autobuy list contained a M4A1 before the AK-47

Main menu language flag sometimes opened the options while scrolling the serverlist

Offline serverlist cache did sometimes not work properly under certain circumstances

Spawn projectiles appeared out of sync between client and server

When using "Free Look" it was impossible to select player to spectate from scoreboard

Wrong flag was displayed for Czech localization

Env_Light size was limited to 128 instead of 256

Some rendering issues in DirectX mode with high resolutions on maps with Env_TileFX entities

Shotguns now fire correctly when mouse1 is held down with an empty clip

User name is now updated in ranked data list

Blood spray and ground snow particles fade out quicker if there are many (performance optimization)

Default lag compensation divisor is now 16

Rank command now shows user type (U.S.G.N. / Steam)

Improved hudtxt font sharpness when using mp_hudscale (1 or 2)

Serverlist: Only the real player count is now used for sorting by player count, bots are ignored

Linux: Default color depth is now 24 bit instead of 32 bit for better compatibility

Fancy round end messages (cp_roundend) are now enabled by default

Korean translation, thanks to Zeisen (U.S.G.N. #53832)

UTF-8 support for hudtxt and sv_msg commands

Lua UTF-8 support for print, msg, msg2 and parse commands ("hello" = "UTF-8:\x68\x65\x6C\x6C\x6F")

1440x900 resolution support

1360x768 resolution support

Lua image flag when using path "<flag:iso>"

Lua command reqhttp(url, path) to request http connection

Lua command player(id,"mousedist") now returns mouse distance from player with in-game measurement

Lua command "addbind" (adds a key bind which the server can listen to with the "key" Lua hook)

Lua hook "httpdata" (when http data is received afer sending a request with reqhttp)

Lua hook "assist" (when a player receives a kill assist)

Lua hook "key" (when key bound via "addbind" is pressed)

Command/setting "steam_login_timeout" to control how much time to use for login request

Additional ammo parameters for spawnitem command

"hudtxt" command additional vertical align and font size parameters

Entity property to ignore fog of war for Env_Breakable

Selected player in the scoreboard blinks in the radar

Spectator icon in the scoreboard for the player that you are currently spectating

Assist argument in "kill" hook

Small X button in main menu for quitting (top right corner in main menu)

Small arrow for window/fullscreen switching (top right corner in main menu)

3 new Steam achievements ("FIRST BLOOD!", "So bright!", "I can see you!")

IRC Chat (wasn't used properly by anyone)