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Englisch Zombie Plague 2D Suggestions (V1)

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alt Re: Zombie Plague 2D Suggestions (V1)

SQ
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@Fapicon,
Dude, I made (theoretically) transfered skins even before this version came. (I knew what features this version will have)
Just I need zombie skin >.>

@ALPB, there will be maps, but not escape.

alt skins /;D

StirlizZ-Fapicon
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Need player skins?
Say me all classes and i`m give skins.
(I`m dont hear answers like "no. thanxs")

alt to blazzinx

StirlizZ-Fapicon
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I have this image in top-down look (not zombie horde skin!)

thanks to fraps and hl2 editor and garr`s mod 10!

alt Re: Zombie Plague 2D Suggestions (V1)

NozliW
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now i know this new zp wll kick ass TOTALLY
omg your next scripts will be even better ?!
i hope so i'd like new version of SH and GG
i love ur scripts more and more with time *-*

alt Re: Zombie Plague 2D Suggestions (V1)

SQ
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-WiLSoN- hat geschrieben
now i know this new zp wll kick ass TOTALLY

I wont add flashlight for this version after all.
Becouse of cs2d bug. Imagepos(): Image gone couse explosion near player.

Knockback feature will be complicaded.
For knockback you have to make char files.
Example of file: http://pastebin.com/f71ec101c
If there wont be that file = no knockback

alt Re: Zombie Plague 2D Suggestions (V1)

SQ
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-WiLSoN- hat geschrieben
oh :(,will it include that char files for some maps ?

Yea, some.

Maybe I will add tool which can make those files.

alt 81

StirlizZ-Fapicon
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80%...blazzingx may you alrady created 81 or 85%?

alt Re: Zombie Plague 2D Suggestions (V1)

Scaleopi
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@Fapicon
Fapicon hat geschrieben
80%...blazzingx may you alrady created 81 or 85%?

Or 86%.

@Topic
Blazzingxx hat geschrieben
I wont add flashlight for this version after all.
Becouse of cs2d bug. Imagepos(): Image gone couse explosion near player.

Ohh.
And there is no way to fix that?

alt Re: Zombie Plague 2D Suggestions (V1)

SQ
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Fapicon hat geschrieben
80%...blazzingx may you alrady created 81 or 85%?


Probably it's 83%, but it's just a number.
I can't tell when I wll release.

ipoleacs hat geschrieben
Ohh.
And there is no way to fix that?

There is, load image when it disappears.
It means, script which detects explosions near image.
But I don't know accurate details about bug.

alt Re: Zombie Plague 2D Suggestions (V1)

Heartless Soldier
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Fapicon hat geschrieben
Do you see editorman`s script?
http://www.unrealsoftware.de/files_show.php?file=131

You can change zombie models!
But player can see zombie under image...he can be invisible! And invisibl zombie haven`t model!
yes! that`s cooL!

Some bugs:
Turret knockback too heavy
Sometime i can`t infect player


Sorry but that mod isnt very good.
And is impossible to do invisible zombies cause is impossible to do invisible model.

alt Re: Zombie Plague 2D Suggestions (V1)

SQ
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Invisible Zombie add.
1
#addclass: Invisible Zombie : 120 : 7 : 5 : 84
I said that before...
Most maps are dark, so it's hard to to see zombie with stealth armor.

alt Re: Zombie Plague 2D Suggestions (V1)

Rax
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And of have 500hp in cs1.6. And invisible zombie very slow (speed -20).

im have question about nemesis:He'll have red light under legs? .. Red glow
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