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CS2D General Help doing my mapHelp doing my map
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i have not played long enough to give you any tips or something ask DC!
sorry about the errors
Lets say you have something called Trigger_Use and you wanted to make Func_Dynamwall dissapear... You should see something called "Trigger" on the left of the window, for example, "Example1337". ON Func_DynamWall you should see something called Name
put in Example1337
Just play around with it.
Add trigger use to the place on the map where you want it, and enter a name for it i.e.(in example) put "button1" into the name. Now put the trigger field to "door1," I always add numerics to the value fields when creating multiple doors and such. Now when you have done that, also go through Properties set a button graphic there is about 5 to choose from, set the alignment of the button to fit (most likely the button is on a wall) and you're done.
Now create a Func_DynWall entity where you want it to be, enter only the name "door1" and leave the trigger field blank (unless you want some extra trigger to be triggered).
That should be it, test the map and it'll be alright. Good luck!
Guest has written
I guess you haven't done it the right way, try again I'm pretty sure it'll work. I assume you've probably linked the entities wrong, or you made type-o's in the value fields. Every entity you're have linked togheter need to have exact same value or they'll fail in action since they're not linked to anything. i have done that but it dosen't work
I'm sure if you just try learn the trigger system yourself you'll manage it, after all that's how I did!
Just try until you got it.
A moving-trigger in front AND behind the door so it opens automatically.
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A moving-trigger in front AND behind the door so it opens automatically.
In that case there can only be 1 person on the pathway at a time.
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