It's my first try and it's made pixel by pixel. Took my about 30 minutes. So, just wondering what you think?

Basically, it's a pipe made of bamboo that fires shards made from bamboo. If any one has dificulty with adding it to game just ask.
General
Blow Pipe
Blow Pipe
1

Poll| Excellent | 37.50% (6) | |
| Ok, but needs more work. | 50.00% (8) | |
| Rubbish, start again | 12.50% (2) |

### Blow Pipe
id=121
name=Blow Pipe
group=weapon
icon=gfx\blowpipe.bmp
model=gfx\bambooitem.b3d
scale=0.25
behaviour=slingshot
speed=25
drag=1.8
rate=500
mat=wood
weight=200
info=A simple tribesmans blow pipe, light, but not very powerful.
damage=1
healthchange=0
script=start
	on:noammo {
		speech "negative";
		msg "No ammo!",3;
	}
script=end
I think the scaled down bambooitem works ok as a 3D model. I figure there won't be a model release.



I was also rather touched by the read me- it's a really considerate thing to do!;)### Poison Darts (Darts + Poison) combi=start id=poisondarts req=122,25 req=37 gen=123,25 script=start 	play "blubb.wav"; 	process "dipping darts",1000; script=end combi=end ### Darts (Bamboo + Matchet) combi=start id=darts req=8 req=28,1,stay gen=122,25 script=start 	play "mat_wood1.wav"; 	process "carving darts",1000; script=end combi=end
### Blow Pipe (Bamboo + Matchet) combi=start id=blowpipe req=8 req=28,1,stay gen=121 script=start 	speech "positive"; 	process "making pipe",1000; script=end combi=end
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