Now, there is nevertheless nothing better than doing a Headshot in counterStrike, but you can´t in CS2D, so i asked DC in the German forum if he already thought about that. Im still waiting on his Answer.
I did make some thoughts about it, so this came out:
The Player has to aim on his enemys head for a certain time. Like 0.75 sec. for example (you may notice, that this is actually a long time), before he can do a headshot. (when the time is count down, the player does a headshot when he fires.) This Time may vary from SMG´s to Sniper Rifles. In this Method SMG´s or other fast-firing-weapons should have a longer time to Headshot. sniper rifles should have a shorter "Head-Shot-Countdown" (or sumthin like that ^^)
with this Method its still very difficult to do a headshot, but it IS possible then! You may diskuss about it or bring in your thougt and critisise this! (B4d Sp3ll4)^^
greetz Falk5T
CS2D - Headshots
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CS2D - Headshots
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there just are only sprites, CS2D is, as far as I know, written with an 3rd dimension, you are just looking from the top or something like that. (Please correct me if I am wrong there, but I really think it has a 3rd dimension)