Marcio has written
Why remove the pointer? :Soh yeah, thats right...
scout, awp, g3sg1 and sg550 = no pointer
scout, awp, g3sg1 and sg550 = no pointer

For realism? I see no point in removing the pointer.
In what way does it need to be removed?
Is it in this way - Edit "pointer.bmp" making it all "purple" as in transparent. And there you go, you removed the pointer.
Or as in this way - Program it into CS2D... (I don't know how this could happen)
But perhaps a option that automaticly turns the graphic on and off for specific weapons, like the awp. Then there you go, you have your pointer off for the specific weapon like the awp. While everyone else who wants it on, has it on. I kinda lol'd.
But is that what you ment?
CS2D Max - Suggestions


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you will not be able to use the shield in combination with any other weapons. no shield + pistol combo. of course you can also carry a pistol but you have to switch your weapon to use it. so you have either the shield or the pistol in your hand, not both at the same time. MAYBE I'll change this in a later update but it will be as I explained in the first release.