#1. While holding the deagle, it looks nice and realistic, however; when holding weapons like the AK-47, it looks like i'm trying to eat a gun composed of wood and metal elements, and with only one hand. I'm not knocking the way the gun looks, only how its held. Maybe a side holding option should be added?
#2. When zooming with a scoped weapon, the cursor does not match the bullet flow 40% of the time, perhaps a bigger cursor when in scope mode, and or more accurate bullet flow should be added.
#3. Perhaps voice-overs for when characters are hit, realoding, etc. such as "I'm out of ammo!" or "I'm reloading!" would make a more intense game play environment.
#4. The addition of some sort of medic class and or item, so players can heal their allies in battle would be awesome.
#5. In my opinion, the FOW and Night Vision neeed SERIOUS upgrades. When I shell out that much for night vision, it should do more than tint the screen green. As for FOW, you should make the "fog" more like a dark shadow; perhaps if you have heard of the 2D worms game "LieroX", you would better understand what this means. For example, if a member of the opposing team (or same actually,) is around a bend or behind an object, they dissapear or a shadow is behind (and enclosed around) them, going backwards in a cone shape. Like shining a flashlight on an...object.
These are my suggestions, please consider them with an open mind =D Thanks!