CS2D General Trigger_if don't work... Trigger_if don't work...
2 replies Hi guys i nerd Help... I create a map and i try to use "Trigger_if" then i put 1 breakable on pos: X:128 Y:152 Name:(Nothing)
Trigger:Break4item
And i put 1 Trigger_if with code:
parse("spawnitem 93 128 152")
Name:Break4item
Trigger:(Nothing)
And this don't work when i break don't spawn Nothing in pos ;-;
Help me pls... No... wow thx u so much