Forum

> > CS2D > General > Mix Queue
Forums overviewCS2D overviewGeneral overviewLog in to reply

English Mix Queue

8 replies
To the start Previous 1 Next To the start

Poll Poll

Should the (M) - mix queue feature be added?

Only registered users are allowed to vote
Yes
73.33% (11)
No
13.33% (2)
I dont know what a mix is
13.33% (2)
15 votes cast

old Poll Mix Queue

Andrez
User Off Offline

Quote
For those who dont know what a mixteam is:
Mostly 5v5, in certain competitive maps, such as de_cbble, icc_nuke, icc_dust2, sf_aztec/icc_aztec, icc_inferno, sf_train
etc. In general, 2 captains choose the players after a knife battle.
(You will see the sv parameters at the bottom of the topic). It's like a clanwar but of mixed players, it's our most fun thing if there are no clans to fight in a clanwar.

Problem:
There are not many mixes today. But players seek for them in the serverlist( the problem is, one by one we check 2 min and then leave 2d)
Idea:
Just like the (q) quick play thing there should be something like that for MIXES ( kinda works like town of Salem, league of Legends) the method we have now is quite comparable to custom games In league of legends which is kinda messy to check the serverlist etc.
So the Sv can have a (M) which needs some special parameters to be enabled
Parameters(at the moment)
mp_buytime 0.25
mp_freezetime 7
mp_grenaderebuy 0
mp_infammo 0
mp_roundtime 2
mp_shotweakening 30
mp_smokeblock 1
mp_startmoney 800
sv_fow (1,2 or 3)
sv_specmode 2
sv_usgnonly 1

. Now problems: "unexperienced players" messing with it( I mean they would count the same even if they have no idea about fow or eco gameplay) so i dont know maybe you can rely that they won't Mess with it or they will be minority or there can be a stats system(so by preference, of ended mixes etc it would bring priority to some). I'm just thinking so share your thoughts.

The mix can be 2v2, 3v3,4v4,5v5
edited 1×, last 05.04.17 07:51:32 pm

old Re: Mix Queue

cupcakez
User Off Offline

Quote
cut the 2n2 pls.

With all other details i agree with the author. Mixes is the best "default gaming" for standart players. We like it even more than playing open public servers, so it would be great.

old Re: Mix Queue

DC
Admin On Online

Quote
Is "Mix Queue" the right term for that? Never heard that. I would call this "Match Making" but maybe I'm too old. Didn't play any actual CS for years...

You already named the problem. There are not enough players interested in this / not enough players in CS2D in general.

I mean there are less than 100 servers and majority of those is empty. The few servers having players are mostly running crazy mods.

Quickplay actually was meant to help there and to bring more players back to the normal game mode on standard maps without crazy Lua mods. It didn't help much in my opinion.

A queue could help but I'm not so sure about it.

old Re: Mix Queue

Gaios
Reviewer Off Offline

Quote
So now user DC needs to invest money in UnrealSoftware's servers huehue.

old Re: Mix Queue

slimK
User Off Offline

Quote
user DC has written
Is "Mix Queue" the right term for that? Never heard that. I would call this "Match Making" but maybe I'm too old. Didn't play any actual CS for years...

You already named the problem. There are not enough players interested in this / not enough players in CS2D in general.

I mean there are less than 100 servers and majority of those is empty. The few servers having players are mostly running crazy mods.

Quickplay actually was meant to help there and to bring more players back to the normal game mode on standard maps without crazy Lua mods. It didn't help much in my opinion.

A queue could help but I'm not so sure about it.


Yes is kinda the same as faceit or esea but is just a queue for joining in a competitive server for mix or pugs.

old Re: Mix Queue

mrc
User Playing CS2D

Quote
Add "mix" to the servername and who wants to join search by mix in the filters.

old Re: Mix Queue

Andrez
User Off Offline

Quote
@user mrc:

yes we have that just like "PCS mixteam sv" the thing is, people (even me) we check the svlist, and no1 is there... and waiting on an empty sv is not so cool so if you see that there's more people waiting for a mix too.

Indeed, DC, Matchmaking sounds much better. But i guess you get the point.

"
Add "mix" to the servername and who wants to join search by mix in the filters. "

Mrc, although of course i want to add the "mix" thing, with your logic there should be no "Quick play" since you can just search "Public" in the filter.

Now that you say it, DC,
CS2D Features:

-Matchmaking system

Sounds like a very pro game hahah, but we all know it would be very unnefective if it was massive, unless it's perfected.
But for a start, i'd stick to my idea (with the name you wish).

I am also not sure if it would work 100% but im sure for the cost of it, it's worth a try.
I mean, it's not like the (Q) ruined the game eh?
At worst, it doesnt matchmake not even in 30 min


Just one thing: Let players pre-select their max ping sv.

For example, i'd have always -200.(BR,and North america Mixes)

old Re: Mix Queue

Andrez
User Off Offline

Quote
@user StirlizZ-Fapicon:

Not really, we can rely on private VPS, just like we rely on Private servers for Quick Play

Really, i dont want US to invest money on this.
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview