This is my Lua (Line 80)1
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function join(id) 	GodMode[id] = 0 	for _, usgn in ipairs(Test[2].Owner) do 		if player(id,"usgn") == usgn then 			UserGroupColor[id] = 0 		end 	end end
This table will Connect to that Command1
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Test = {
	--- ## Server Config ## --
	[1] = {servername = "FurtyServer",
		 maxplayer = "32",
		 hudplayer = "127",
		 idleaction = "4",
		 antispeeder = "2", -- set 0 for desabled it.
		 rconusers = "110594", -- Give Permissions for Rcon Command.
		
		 -- ## Deathmatch Config ## --
		 respawndelay = "6", -- Likely 5second.
		 randomspawn = "0", -- You can enabled it by set 1.
		
		 -- ## Construction Config ## --
		 dispensermoney = "5000",
		
		 -- ## Lua Config ##
		 require = "sys/lua/SampleAdmin",
		 tag = "[Server]"
	},
	
	-- ## User Group ## (Place USGN for Config it.) --
	-- P.S: You can use (Comma)-(,) for add more player in User group --
	[2] = {Owner = "110594",
		 SuperAdmin = "USGN",
		 Admin = "USGN",
		 Moderator = "USGN",
		 VIP = "USGN",
		 Banned = "USGN"
	},
	
	-- ## User Group Prefix ## --
	[3] = {Owner = "[Owner]",
		 SuperAdmin = "[Super Admin]",
		 Admin = "[Admin]",
		 Moderator = "[Moderator]",
		 VIP = "[VIP]"
	}
}
Error Output says :1
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LUA ERROR: sys/lua/autorun/server.lua:82: bad argument #1 to 'ipairs' (table expected, got string) -> [C]: in function 'ipairs' -> sys/lua/autorun/server.lua:82: in function <sys/lua/autorun/server.lua:80> -> in Lua hook 'join', params: 6
How to Fix This?
1 
Offline
Yates