Is there any way I can make the server be "invisible" to a specific client after a few tries?
With "invisible" I mean "stop allowing the player to try to connect, as if the server didn't exist to the connecting one"
Did I explain myself right?
Servers
Blocking an IP from connecting
Blocking an IP from connecting
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mp_floodprotignoretime to a lower value.
Talented Doge has written
mp_floodprotignoretime to a lower value.
Starkkz has written
iptables -A INPUT -s IP -j DROP
G3tWr3ck3d has written
BcY has writteniptables -A INPUT -s IP -j DROP
Rapidgame7: No you're wrong, that command blocks every packet the specified IP sends (it does not apply to ddosers only). It would be enough if you were on linux.
_Yank said: to block an IP in order to prevent inbound traffic connection with your server, you must add a rule for that. A rule is just a set-up of instructions which the firewall must do (allowing incoming traffic connections, blocking, allow other programs to access to the Internet, etc.).
GeoB99 has written
Rapidgame7: As for the dynamic IPs, the only way to prevent incoming traffic with them is by setting an IP range. Although, is not a pretty good idea because you can prevent also innocent people to join your server. An IP range is just a set of IPs that you don't want to connect to your server. For example:87.137.*.*.*
Rapidgame7 has written
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