I want to suggest a new feature in the editor for maps. The Custom Collision. I noticed that the maps are little bit blocky. So I suggest this feature to be implemented in the game. Some map objects or the map itself can be improved by slanting. (ex: Containers, Vehicles, etc.) Because of the blocky dynamic walls, Bullets, grenades, projectiles cannot go through it.
Dynamic Walls
The bullets will just collide with the black lines because of the blocky dynamic walls.
![IMG:https://i.imgur.com/Vy87wBd.png](https://i.imgur.com/Vy87wBd.png)
Custom Collision
The bullets can go slant near the container. Some walls of the map can be slanted too.
![IMG:https://i.imgur.com/Z0InEJZ.png](https://i.imgur.com/Z0InEJZ.png)
So I highly suggest to implement this feature in the editor.
This can be Info_Collision. This can also be resized, rotated just like Env_Sprite.
This could improve map making. So I suggest to DC to include this in CS2D