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English Values don't raise.

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old Values don't raise.

Revelati0nz
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Can anyone help me? My players values dont ever raise. This kills the need to survive and makes the game entirely useless. Has anyone else ever experienced this problem? Please help a nigger out.

old Re: Values don't raise.

Stranded_Guy2910
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The map you're playing may be in the arcade mode.
To fix this you'll have to open it in the editor, look for the info "arcade mode" in the map and delete it.

old Re: Values don't raise.

Stranded_Guy2910
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Then, try the following:
Press the "~" button right under the esc button to open the console, then type "dm" without the quotes and hit enter.
A menu will open, there you click on the option "execute a script" or something like this, then type the following code:
1
jade 1;
Don't forget to click on the ok button.

This will set your hunger, thirst and exaustion to 1 and will fix your bug if something weird happened and setted any of your values to an weird number.

Do you play the game using any mod?

old Re: Values don't raise.

Revelati0nz
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Ok. Thanks 4 the help. But I've seen progress. Problem is the hunger and thirst bar take at least 30 minutes to get at about 10mm. Plus I changed some things in the mods file but I cant remember how to change back. Can please give me the codes in the units.inf just about the player?

old Re: Values don't raise.

-tony316-
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This is the part with the player of Stranded II

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### Player
#ID 1 IS RESERVED FOR THE PLAYER UNIT!
id=1
name=Player
group=human
icon=gfx\strandedguy.bmp
model=gfx\strandedguy.b3d
colxr=8
colyr=17
speed=1.6
eyes=16
store=100
health=100
damage=3
attackrange=45
maxweight=25000
healthchange=0
script=start
	on:kill {
		$rnd=random(1,3);
		if ($rnd==1){ play "human_die1.wav"; }
		if ($rnd==2){ play "human_die2.wav"; }
		if ($rnd==3){ play "human_die3.wav"; }
		if (currentid()!=1){
			event "iskill_hunt","global";
		}
		freevar $rnd;
	}
	
	on:cease_healthpotion {
		freestate "unit",1,16;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}

	on:cease_speedpotion {
		freestate "unit",1,9;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}

	on:cease_immortalpotion {
		freestate "unit",1,17;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}
	on:release_excrement {
		$id=create("item",72);
		play "fart.wav";
	}
script=end

old Re: Values don't raise.

Revelati0nz
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It works precisely. Thanks alot man. You're the best. Can you also please give me the stats of all types of arrows and the machete. Please?
edited 1×, last 30.03.13 11:26:09 am
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