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addhook("menu", "RPmenu")
function RPmenu(id, tile, button)
if title == "Drop Money" then
if button == 0 then
return
end
menu(id, "Drop Money,10,500,1000,5000,10000,50000,100000")
if button == 1 then
if addmoney(id, -100) then
parse(string.format("spawnitem 66 %i %i", player(id, "tilex"), player(id, "tiley")))
end
Drop Money Menu
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