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CS2D Scripts Changing the menu commands, models ..Changing the menu commands, models ..
11 replies 1
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(search for wc3 script by miroslavr(or something like that xD))
like mp5 changed to Mp7 M4a1 changed to M4 CQBR
AWP Changed to AWM Or M2010 ESR
no
you only can change the names in the killing-hud...
Use that script
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--First we need initArray function function initArray(m) 	local array = {} 	for i = 1, m do 		array[i] = 0 	end return array end orc=initArray(32) elf=initArray(32) human=initArray(32) undead=initArray(32) --Make some menu when spawning Addhook("spawn","chooserace") function chooserace(id) 	menu("Choose race,Orc,Elf,Human,Undead") end --What happens when you choose race addhook("menu","racecheck") function racecheck(id,menu2,sel) 	if menu2=="Choose race" then 		if sel==1 then 			orc[id]=1 		end 		if sel==2 then 			elf[id]=1 		end 		if sel==3 then 			human[id]=1 		end 		if sel==4 then 			undead[id]=1 		end 	end end --That do players cant choose 5 classes in one time addhook("ms100","unglitch") function unglitch() 	for id=1,32 do 		if orc[id]==1 then 			human[id]=0 			elf[id]=0 			undead[id]=0 		end 		if elf[id]==1 then 			orc[id]=0 			undead[id]=0 			human[id]=0 		end 		if human[id]==1 then 			orc[id]=0 			elf[id]=0 			undead[id]=0 		end 		if undead[id]==1 then 			human[id]=0 			orc[id]=0 			elf[id]=0 		end 	end end --Now we need edit skills addhook("spawn","skills") function skills(id) 	if orc[id]==1 then 		parse("setmaxhealth "..id.." 150") 		parse("speedmod "..id,," -5") 	end 	if elf[id]==1 then 		parse("setmaxhealth "..id.." 50") 		parse("speedmod "..id.." +15") 	end 	if human[id]==1 then 		parse("setmaxhealth "..id.." 100") 		parse("speedmod "..id,," "0") 	end 	if undead[id]==1 then 		parse("setmaxhealth "..id.." 250") 		parse("speedmod "..id,," "-25") 	end end
Ps: Pm me if have a questions
function chooserace(id)
menu("Choose race,Orc,Elf,Human,Undead")
end
-->
Addhook("spawn","chooserace")
function chooserace(id)
menu(id-->nil ?,"Choose race,Orc,Elf,Human,Undead") --i think you forgott to put there something O.o
end
that is right script:
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--First we need initArray function function initArray(m) local array = {} for i = 1, m do array[i] = 0 end return array end orc=initArray(32) elf=initArray(32) human=initArray(32) undead=initArray(32) --Make some menu when spawning Addhook("spawn","chooserace") function chooserace(id) menu(id,"Choose race,Orc,Elf,Human,Undead") end --What happens when you choose race addhook("menu","racecheck") function racecheck(id,menu2,sel) if menu2=="Choose race" then if sel==1 then orc[id]=1 end if sel==2 then elf[id]=1 end if sel==3 then human[id]=1 end if sel==4 then undead[id]=1 end end end --That do players cant choose 5 classes in one time addhook("ms100","unglitch") function unglitch() for id=1,32 do if orc[id]==1 then human[id]=0 elf[id]=0 undead[id]=0 end if elf[id]==1 then orc[id]=0 undead[id]=0 human[id]=0 end if human[id]==1 then orc[id]=0 elf[id]=0 undead[id]=0 end if undead[id]==1 then human[id]=0 orc[id]=0 elf[id]=0 end end end --Now we need edit skills addhook("spawn","skills") function skills(id) if orc[id]==1 then parse("setmaxhealth "..id.." 150") parse("speedmod "..id,," -5") end if elf[id]==1 then parse("setmaxhealth "..id.." 50") parse("speedmod "..id.." +15") end if human[id]==1 then parse("setmaxhealth "..id.." 100") parse("speedmod "..id,," "0") end if undead[id]==1 then parse("setmaxhealth "..id.." 250") parse("speedmod "..id,," "-25") end end
like
race = {}
--1 orc
--2 human
--3 elvee
--what ever
...some code...
race[id] = 2
...some code
Everyone wants quest system, class choose!
MADE THI BY YOUR OWN
I DONT WANT MAKE MY SCRIPT FOR TIBIA!
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