Thanks
-VX
--Arrays holding weapon ids
pistols={1,2,3,4,5,6}
mainweapons={10,11,20,21,22,23,24,30,31,32,33,34,35,36,37,38,39,40,41,45,46,47,48,49,88}
grens={51,52,53,54,72,73,75,76,77,86,87}
armor={57,58,79,80,81,82,83,84}
handweapons={69,74,78,85}
addhook("spawn","PSpawn")
function PSpawn(id)
return pistols[math.random(#pistols)]..","..mainweapons[math.random(#mainweapons)]..","..grens[math.random(#grens)]..","..armor[math.random(#armor)]..","..handweapons[math.random(#handweapons)]
end
--Arrays holding weapon ids
pistols={1,2,3,4,5,6}
mainweapons={10,11,20,21,22,23,24,30,31,32,33,34,35,36,37,38,39,40,41,45,46,47,48,49,88}
grens={51,52,53,54,72,73,75,76,77,86,87}
armor={57,58,79,80,81,82,83,84}
handweapons={69,74,78,85}
addhook("startround","WeaponsRand")
function WeaponsRand()
pist=math.random(#pistols)
mw=math.random(#mainweapons)
grn=math.random(#grens)
armr=math.random(#armor)
hw=math.random(#handweapons)
end
addhook("spawn","PSpawn")
function PSpawn(id)
return pistols[pist]..","..mainweapons[mw]..","..grens[grn]..","..armor[armr]..","..handweapons[hw]
end
--Arrays holding weapon ids
pistols={1,2,3,4,5,6}
mainweapons={10,11,20,21,22,23,24,30,31,32,33,34,35,36,37,38,39,40,41,45,46,47,48,49,88}
grens={51,52,53,54,72,73,75,76,77,86,87}
armor={57,58,79,80,81,82,83,84}
handweapons={69,74,78,85}
addhook("spawn","PSpawn")
function PSpawn(id)
return pistols[math.random(#pistols)]..","..mainweapons[math.random(#mainweapons)]..","..grens[math.random(#grens)]..","..armor[math.random(#armor)]..","..handweapons[math.random(#handweapons)]
end