English Zombie Plague 2D Suggestions (V1)

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27.10.09 06:02:57 pm
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leoska
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new idea!!!

You throw what grenade if it is possible to clean blinding from flash that to use it

idea: make so that at pomegranate explosion slowed down the zombie or froze
IMG:https://pp.userapi.com/c639325/v639325546/16590/N8rFaOx_ZXc.jpg
27.10.09 06:05:26 pm
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SQ
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Leo7755 has written:
Spoiler >

Believe or not, but these features already added for next version.

PS: You took 100th post
edited 1×, last 27.10.09 06:14:43 pm
27.10.09 06:09:49 pm
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leoska
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Blazzingxx, Sorry
Lol!

add random zombie class...
edited 1×, last 27.10.09 07:26:51 pm
IMG:https://pp.userapi.com/c639325/v639325546/16590/N8rFaOx_ZXc.jpg
27.10.09 07:32:15 pm
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SQ
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Leo7755 has written:
add random zombie class...


It's easy, but pointless.
Why player needs random class select? He don't need.
28.10.09 02:34:17 am
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NozliW
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if you add that as the 1st zombie selection class bot's would be different classes (i think xD)
28.10.09 03:11:50 am
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playa slaya
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no it would neeed to be zero as selection for the random function
28.10.09 03:27:48 am
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ZianSing
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You can add an extra item for Zombies called Antidote. You can use it to become Human again. I can also suggest an Infection bomb?
28.10.09 03:31:04 am
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playa slaya
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@ AxeL:
(
That has been suggested so many times it is not funny please read the very first post so you will know what has and has not been suggested thx )
28.10.09 12:23:29 pm
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SQ
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Playa Slaya is right, everyone should check first post for already suggested ideas.

Check suggested ideas here (Spoiler):

Spoiler >
29.10.09 12:40:47 am
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NozliW
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how about an anti-knockback "skill" for zombies and knockback increaser for survivors
sorry if it already was on list,bubt i did not found something like that.
29.10.09 01:09:54 pm
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SQ
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@-WiLSoN-,
as you see I'm making customizible items, zombie classes.
Anti knockback would be hard to make as customizible.
Of course you will be able to do zombie class without knockback.
29.10.09 08:50:23 pm
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NozliW
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oh sorry i just understanded that you were making customizable classes
hehe
29.10.09 09:46:54 pm
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SQ
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-WiLSoN- has written:
oh sorry i just understanded that you were making customizable classes
hehe

No problem.

However, when I checked the list of suggestions and (+) the list of my own...
It's not an easy challenge to me this time (thought).
Yea, it's going to be interesting (!)
29.10.09 11:18:34 pm
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playa slaya
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is it going to be same as last version with some items ,classes, bug fixes ...ect. or will it be completely different?
30.10.09 01:50:15 am
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fps_css
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Blazzingxx I have a suggestion:
skins could put zombies and in my idea of the zombie horde but to drop the zombie skin of the harvesting if no one is that there are until you can see the skin. A and another thing that the bots can choose to zspawn function to be just stuck on the walls if possible.
Another Way To Die
30.10.09 04:34:10 am
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ZianSing
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Blazzingxx has written:
Playa Slaya is right, everyone should check first post for already suggested ideas.

Check suggested ideas here (Spoiler):

Spoiler >


Okay, sorry.
30.10.09 09:38:13 am
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Night Till Death
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What about a DNA ( Re mutation Menu ) Allows to collect DNA samples when you kill humans and by PRESSING i don't know like F7 opens up the menu and you can add sertain mutations... like use 30 DNA Samples to get a gutbomb that allows you to kill a human with 1 hit, Or get a more mutated claws that do more damage but are slower with hit!
30.10.09 11:57:56 am
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Ipoleacs
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What will be the max Level?
30.10.09 12:45:39 pm
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SQ
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Quote:
OLD post
Spoiler >

~~ Zombie Plague Development News ~~
Spoiler >
edited 2×, last 31.10.09 08:32:35 pm
31.10.09 08:22:12 pm
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NozliW
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whoa let me tell you :
your new script series WILL BE THE BEST no dude about that
i like a lot zp 1.0 gg 1.0 and sh 1.2 i cant wait anymore !!
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