For ease of use, let's call this project "Stranded II - Enhanced".
I feel the need to emphasis this point; this IS NOT A MOD. It is a replacement for the current "Stranded II.exe"
Furthermore, this is not a thread to suggest "kiwis should be slower", or "goodyear bimps should be mandatory on all islands", or "rocket chainsaws need to be added", or "halp how do I mine 4 fish", or "why is desk not working1!1!11", or "dc should make stranded III an mmorpgrtsfps".
This is a thread to suggest new Stranded II scripting commands to include in the new executable. If this means nothing to you:
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on:timer { if (health("self")>0){ if ($ifespan<20) { ai_mode "self","goto","unit","1"; ai_center; }
...then you should not be in this thread.
So. With all that said, I could use some suggestions for new Stranded II commands.
For example;
sqr("value")
Takes a value, returns the square root of value.
ie; sqr(25) = 5
But don't just make it mathematical commands please. If you ever sat down to script something and ended up saying "Damn, there is no way to do this", then here is your chance to make it possible!
NOTE: I will also attempt to expose more of the engine to the scripting language. Things like changing the main menu, or any of the menus, or making new menus, ect, all through S2script.