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old A cool idea for a new unit.

aimeewilbury
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You know what would be really cool to see in Stranded II?

The Goodyear Blimp!

It would be a regular vehicle -- but -- there would be a string going up to it, something like the treehouse string, so it would always be floating in the air.

I hope this makes sense...

Edit: Make a simple diagram. Defininately NOT to scale, strandedguy is like half the size of the blimp

http://img199.imageshack.us/img199/6345/blimp.jpg

old Re: A cool idea for a new unit.

DC
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...are you serious?

why the hell should there be a goodyear blimp on a lonely island? it doesn't make sense and it doesn't fit in the game. moreover: why goodyear? are you the marketing director of goodyear or what?

old Re: A cool idea for a new unit.

Builder2-0
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DC has written
...are you serious?

why the hell should there be a goodyear blimp on a lonely island? it doesn't make sense and it doesn't fit in the game. moreover: why goodyear? are you the marketing director of goodyear or what?

I nominate this post as DC's crowning achievement of awesome.

old Re: A cool idea for a new unit.

aimeewilbury
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Just because the blimp is cool. And Goodyear Blimp is the first thing that came to mind, if you want to remove the logo go ahead.

As for being a marketing director, I'm 16. And in school.

And it doesn't have to be buildable, maybe custom maps? It could also be a moddable item, except I'm no good at modeling whatsoever (I could *probably* do the scripting).

Unless there's no animation, but then I'd need a *freeware* modeler and I don't even know if I could do it.

old Re: A cool idea for a new unit.

aimeewilbury
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Well, maybe this will work. Put it under units.inf:

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###Blimp
id=85
name=Blimp
group=vehicle
model=gfx/blimp.b3d
icon=gfx/blimp.bmp
scale=1.0
colxr=15
colyr=30
health=110
turnspeed=3.0
ani_move=2,3,0.06
ani_die=8,11,0.05
rideoffset=5 (MAY NEED TO CHANGE THIS ONE, TRY MOVING NUMBER UP OR DOWN UNTIL IT LOOKS RIGHT WHILE RIDING THE BLIMP)
col=1
steering=0
behaviour=vehicle
script=start
	on:use { ride; }
	on:kill { free "self"; }
	on:build_finish {
		event "blimpbuild",0,0;
	}
			
script=end

For the rideoffset, keep changing the number until it doesn't look like you're either inside the balloon or hanging off the rope

Also assuming that it is blimp.b3d.

If it's too big, add scale=0.5 to it, that will shrink it halfway. If it's too small, try scale=2.0

Then I'm not sure if you want it to be buildable, but here's a sample building:

### Yacht
id=1007
group=vehicle
unitid=35
req=24,200
req=85,150
buildspace=water

First, you want to change the ID to a CURRENTLY UNUSED NUMBER. Then leave the vehicle. The UnitID is what your bulding is (for the blimp, I used 85). Then remove the buldspace=water completely, don't need that.
The next one, the req, is what you need. First is the item ID, then the number. All the item IDs could be found in items.inf.

Here's what I would use:
req=24,30
req=25,30
req=26,30
req=57,25
req=86,5
req=96,50

So that's 30 branches, 30 bendable branches, 30 vines, 25 feathers, 4 iron bars, and 50 skins. You can change as needed

p.s. If you wouldn't mind, could you please send me the model? I just want to try it. Thanks

p.p.s. More ideas here http://www.unrealsoftware.de/forum_posts.php?post=133430#lastpost

old Re: A cool idea for a new unit.

Vibhor
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i dont need a vehicle blimp
i need a blimp which moves here and there
just like the real blimps in real life not ridalbe but just for advertising

old Re: A cool idea for a new unit.

aimeewilbury
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Oh, okay, try this:

Quote
###Blimp
id=85
name=Blimp
group=vehicle
model=gfx/blimp.b3d
icon=gfx/blimp.bmp
scale=1.0
colxr=15
colyr=30
health=110
turnspeed=3.0
col=1
behaviour=normal


Note although the group is "vehicle", the behavior is what matters, it's "normal."

Edit: Or you could also make the behavior a bird. If you wanted it to attack, make it a killerbird (that would look a bit funny though)

old Re: A cool idea for a new unit.

Vibhor
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Actually i dont make my own models its very time wasting
i download them
the credit of models will be given to the sites when i use them and i use anim8or and milkshape to edit the models

old Re: A cool idea for a new unit.

Vibhor
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actually no i never used the full version
just the trial version once and after that never
i have found another modeler and game maker
Goto
>www.3dgamestudio.com

and download the 3d game studio
programming language is C-script which is easier than C++
it contains two more softwares that are MED and WED try it yourself

I want to ask a question about models
can I use models of other game in stranded 2?
games like Punisher,TES and others

old Re: A cool idea for a new unit.

aimeewilbury
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Legally, no, unless the game is open-source. Copyright.
Technically, perhaps, if you can load the model into a program then export to B3D. Then there may be problems with that.
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