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Func_Breakable bug
Func_Breakable bug
11 replies
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the explosion power has to be higher. it's the damage which is caused when you are in the center of the explosion.
radius should be about 50-150 for small/average explosions
I'm sure that it works. you can see it when you destroy the explosive crates close to the zombie spawn on zm_street.
do you see the explosion? did you check the "explode" checkbox?!
you can mail me the map and I'll have a look at it (see contact page)
here is the map: http://unrealsoftware.de/files_show.php?file=1045
upd:
i make a movie about this bug, i have set mp_kevlar to: 0/0.3/1 . dont get damage
http://tinyurl.com/My-Movie-about-bug
sorry for quality, fraps does not work with cs2d, i rec. with my mobile phone
edited 1×, last 10.04.09 09:10:24 am
they do work. I tested it with your map.
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