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old Re: CS2D Max Suggestions V2

Zune5
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Zune5 has written
mp_wpnacc - Weapon accuracy. From 1 - 100
mp_wpnrge - Weapon range. Use tiles, 32 x 32.

Also, I was thinking that you made the AWP 1 hit kill for all scopes, but making it inaccurate if it is un-scoped. And if you scope again, it will be 1 hit kill but a little more accuracy. And then Dub scoped would be 100% accuracy.
Also, when you shoot the AWP, you should be un-scoped, and then re-scoped so you can see everything again.

1 more:
When building a...building, you'll notice it says Construction site by A player. However, you have no idea when it will be finished. So like the reloading bar when you have a weapon, maybe you should add this bar to the Building, such as the turret so you know when it will be finished. And adding to that, I already suggested disabling the Construction Site with a command.


I'm going to request to create a ACTUAL door.
Basically, this door opens up, like a real door would (by pressing E)
But lets say another person is about to go through the door, and it's going to unfortunately crash on them. So it should automatically stay open.

old Re: CS2D Max Suggestions V2

New Rex
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I think when we make the mp_building_price and mp_building_limit it should save in the server and next time we play it's with our custom limits and prices not default ones... it's boring to do "mp_"s everytime...

old Re: CS2D Max Suggestions V2

MiroslavR
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Then I would appreciate if you do something to create explosion on position x, y, with parametres range and power.

Edit: I mean in LUA.

old Re: CS2D Max Suggestions V2

DC
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New Rex has written
I think when we make the mp_building_price and mp_building_limit it should save in the server and next time we play it's with our custom limits and prices not default ones... it's boring to do "mp_"s everytime...

I think you didn't understand the principle of "saving" options in cs2d.
simply put the commands in sys/autoexec.cfg and your problem is solved √

old Re: CS2D Max Suggestions V2

Zune5
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mp_explosiondelay - Like an Air Strike, instead of like 15 seconds, you can change it to 1 or something...

old Re: CS2D Max Suggestions V2

Mexican
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There Should also be somthing like
Mp_weapon_speed 2.0
Meaning 200% of normal weaponspeed..
And if turrets could attack turrets!

Like if u could make a tower defence or somthing :p killing bots that pass by!

old weapon

sacred111
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Hello admins and users
how you think about new cs2d weapon like "gauss cannon" or "magnum 357" or melee weapon "crowbar"
i hope on some new weapons in cs 2d v 1.1.1.5 null

old Re: CS2D Max Suggestions V2

Pro
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sacred111 has written
Hello admins and users
how you think about new cs2d weapon like "gauss cannon" or "magnum 357" or melee weapon "crowbar"
i hope on some new weapons in cs 2d v 1.1.1.5 null


no. no. no. no.

old Re: CS2D Max Suggestions V2

New Rex
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Pro has written
sacred111 has written
Hello admins and users
how you think about new cs2d weapon like "gauss cannon" or "magnum 357" or melee weapon "crowbar"
i hope on some new weapons in cs 2d v 1.1.1.5 null


no. no. no. no.



DC as said 10000 times: he will NOT EVER EVER add new weapons to Buy. Only other non-buyable like AirStrike.

old Re: CS2D Max Suggestions V2

spartan029
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Another Weapon sugesstion DC:

Shotguns:
The Winchester:
A small compact Shotgun that is capable of quick reload-firing. You can make cost less than the XM11(somthing) less firepower than the XM11(somthing) and faster rps(rounds per second)
http://www.governmentauctions.org/uploaded_images/gun-734263.jpg

SMGs':
Uzi:
The uzi has about the same rps as the mp5 but a bit faster. It can have the cost more cost then the mp5. its just another weapon for SMGs becuase we only have 4 SMGs so far.
http://n2.nabble.com/file/n2145154/Uzi%252520SMG%252520Spring.jpg

K1:
The K1 is a weapon used by the military today. It has a slightly lower rps than th P90 and is much more powerful. It has a 30 round clip and Should be the most expencive weapon in the SMG section!
http://www.combat.ws/S4/MILTERMS/IMAGES/K1DAEWOO.JPG
edited 1×, last 20.05.09 05:42:32 pm

old Re: CS2D Max Suggestions V2

Yrael
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what i think would be cool are vehicles!!! of course, if it were ever to happen it will be much much later.

old Re: CS2D Max Suggestions V2

gocke
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cant you do something so we can make guns
we make theam in paint or what ever then in the file you change hove much the damge gonna be and so on then we can do mediveal map and other sick stuff and the other just get the files just like the map och sprites

and a trigger thats need a code like 3 ore 4 numbers

ps im from sweden and i suck at english

old Re: CS2D Max Suggestions V2

spartan029
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More Weapons:

SMG's:
MP7A1:
The mp7a1 is another smg being used today by the military. It could right under the K1 in cost. it would be less power full then the k1 but have a 38 round clip.
http://photos.returners.org/albums/TMMP7/box0yr.sized.jpg

Machine Guns:
M134:
The m134 is a hand held vulcan cannon(minigun, gatlinc gun). it holds 200 rounds period. no reloads, no nothing. Its rounds could be a bit stronger than the m249 (minimi) and would cost around 6000 something. Make its rps less or more its up to you DC. Its spread would be more too.
http://fragcdo.files.wordpress.com/2007/10/pict1173.jpg

M60:
Similar to the M249 but less expencive and a smaller clip. This could be for a cheaper machine gun. The clip is about 60 rounds.
http://images.military.com/EQGpics/EQG_WSAM60_1.jpg

NOTE: I guess the real reason im sugessting so many new weapons is because the we need more varity and the bots do also. It gets very lame after a wile of just p90's and ak's and stuff. Please actually consider the weapons i have suggested DC.

old Re: CS2D Max Suggestions V2

Pro
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@spartan029:

you don't know how to stop do you?
There are tons of weapons in CS2D currently,
do mind the non-buyable weapons and items and equipment.
You claiming there is little variety is pretty much false.

There are more important areas of CS2D which needs more improvement then adding more weapons.

old Re: CS2D Max Suggestions V2

spartan029
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Really DC... I am gona hate u for like 30 minutes now!

God DAmn IM FKN MAD!. sorry dont woirriy bout me.


But thank you for telling me that!

old Re: CS2D Max Suggestions V2

Matsu-Kiri
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i was wondering, how about a gametype where u run around with a skull and hold it for as long as you can, which ever team holds it the longer by the end of the round wins, and while u hold the oddball u cant use any weapon other then the oddball or it will not count as u holding it
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