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English CS2D 0.1.2.0 Pre-Release for Testing

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old bugs :O

CrawiS
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I found these bugs when I set the graphics options to maximum, I don't believe that the problem is my computer, the game run easily at 50 fps:

My PC Config:
Spoiler >


BUGS
Spoiler >

old Re: CS2D 0.1.2.0 Pre-Release for Testing

SQ
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user Alistaire has written
He's right. When it hits a wall, the lighting system doesn't work properly.

Because the engine's logic is that:
It hits the wall instantly and stops displaying the light.
Wow.

old Re: CS2D 0.1.2.0 Pre-Release for Testing

DC
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yeah the light effect at the top explosion is probably just the light flare particle. not the light engine light.
difference (on this shot): the light engine light (bottom) is brighter. you can clearly see the difference between those two if you watch closely.

in some cases the light engine light might not be visible because the explosion is created directly in the wall.

who the f*ck cares anyway? those explosions are visible for less than a sec.

old Re: CS2D 0.1.2.0 Pre-Release for Testing

robed
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user Andrez has written
@IxMxAxPxFxOxRxFxUxN

lol troll u fail

look at the bot on the bottom shooting with his usp

and 3 minutes and there's still blood on the floor..?

fail


u stupid arent you?

i set the gore mod TO "HIGH" so it takes so long to remove the blood stain. CUNT

old Re: CS2D 0.1.2.0 Pre-Release for Testing

Kel9290
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you should add a cmd which kicks player from server if he turned off shadows... because this player can get advantage, eg: guy with turned ON shadows go in dark place and camping here, but guy with turned OFF shadows can easily check where is he.
i'm sorry for posting this in wrong thread.
edited 1×, last 27.12.11 07:29:32 pm
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