1
model=gfx\modell.file
model=gfx\modell.file
model=gfx\modell.file
on:dugoutbuild { timer "self",500,1,"nofloss"; } on:nofloss { lockbuilding 57; }
on:tentbuild { timer "self",500,1,"nofire"; } on:nofire { lockbuilding 3; }
global: on:start { def_extend "unit", 31, "2"; } in info 2 (Textcontainer): on:build_finish { timer "self",1000,1,"nofloss"; } on:nofloss { lockbuilding 57; }
def_extend "unit", 31, 2;
event "nofloss";
on:start { ai_stay "self"; } on:use { dialogue "start","2"; if($ein=1){ dialogue "4","2"; } if($ein=2){ dialogue "5","2"; } }
on:start{ 	ai_stay "self"; 	$ein=0; } on:use{ 	if ($ein==0){ 		dialogue "start",2; 	}elseif ($ein==1){ 		dialogue "4",2; 	}elseif ($ein==2){ 		dialogue "5",2; 	} }