[EngiN33R] Addon Manager 2D 
20 comments
Hello everyone.
I had had this idea a long time ago, but at the time I lacked the skills to make it come true. Now, I finally did it.
This script basically executes all the scripts in the sys/lua/modules directory (and its subdirectories) automatically, as well as adds hooks to functions automatically. You will never have to worry about the pesky dofiles again!
This script has one important DLL dependency - the luafilesystem library. It is included in the archive. Do not worry, it is harmless and will not corrupt your game or computer in any way.
A simple admin module comes in with the script, serving as an example for people who want to write their own modules.



For now there is only a Windows version because of some troubles with building the library on Linux. If someone wishes to help me do that - be my guest.
There will be no screenshots because no screenshots can describe concisely how this works.
Report any bugs that occur, as well as when they occured and under what circumstances.
edited 1×, last 08.01.12 08:47:28 pm

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From the description and the title I see it's a very good upload. Looks really nice, I might want to use it later.
Good job, I like it.

Good job, I like it.

You've made an entire file for people who are too lazy to use dofiles.
That's exactly what I did. You don't work on the fields to get yourself wheat to later make bread and eat it, right?
@
Alistaire: Explain me how calling a function same as the hook is weird.




