English NPC arrival and more icon

13 comments
25.12.11 10:52:31 pm
like 7 like it!
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Vectarrio
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This upload contains only one script file for random maps. It adds some conditions for NPC arrival (pretty much like Terraria's ones).
So you won't have just one random NPC at the beginning and you can have them all, but you need to do smth first.
If you don't want to find out the conditions yourself, here you have them:
Spoiler >

∗ UPDATE ∗
Now this script also adds some important objects on the map if it didn't generate any (you know, sometimes iron stone does not appear)


INSTALLATION:
copy that one file to the S2\mods\Stranded II\sys\scripts folder. OVERWRITE.

I'm thinking about making more random map extensions for more interesting gameplay!
P.S. winter map = christmas!

Enjoy!
imageimageimageimageimage
edited 3×, last 29.12.11 11:14:11 pm
ok This file has been reviewed and approved by Seekay (04.12.15 01:34:57 pm)

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17.04.14 06:20:40 pm
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Vectarrio
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Well yes, you can, if it makes any sense to spawn animals with it
17.04.14 03:29:52 pm
like I like it!
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arya
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Ummm, if it's okay with you
May I use your scripting for Spawning other animals too
i want to have that in my own mod
17.02.13 06:04:13 pm
like I like it!
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Arek_PL
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wery good work
31.12.11 11:44:47 am
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Vectarrio
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not in the console, you type "dm" in the console, then press "execute script" and paste script there. And delete diary part. And then activate (press "ok").
31.12.11 11:38:39 am
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DevGru
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@user Vectarrio: Well I copied the script and pasted it to the console, and Do I import, export or just activate it?
31.12.11 11:36:07 am
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Vectarrio
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@user Lion_Hearted: That's a good idea and I actually even thought about that before, but it would be harder to know which hut player uses and how to get in it through all the trees and walls .
31.12.11 09:31:20 am
like I like it!
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Lion_Hearted
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Good job! I like it.


Please continue making extensions like this one.

If you want to improve on this extension, maybe add a couple more requirements... like have a hut for each. Meaning, there has to be a hut on the map for each character beyond your own hut.
29.12.11 11:04:42 pm
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Vectarrio
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@user DevGru: unfortunately, no.
But you can use your console, type "dm", click "execute script" and paste the code from .s2s file there (s2s opens easily with notepad)
29.12.11 10:39:57 pm
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DevGru
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Good mod.

Does it still work if you already have your game started and you use this and load your previous game?
29.12.11 05:07:30 pm
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Vectarrio
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As I wrote in description, "I'm thinking about making more random map extensions for more interesting gameplay!".
And, of course you CAN use it
29.12.11 01:27:21 pm
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Corvallis5
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This is great,
can I use it in my mod, ill give you credit of cousre
You should continue to make this kind of thing as nobody else really makes them, and the are really cool
26.12.11 02:13:06 am
like I like it!
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useigor
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I think, good work.
25.12.11 11:17:48 pm
like I like it!
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Yates
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I don't play SII anymore. But this is great as you won't get bored with one guy.
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