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English pointer spec mod >

21 comments5 kb, 672 Downloads

old pointer spec mod

FlooD
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allows you to see exactly where a player's pointer is from spec and his enemies' hitboxes. can be used to more easily catch aimbotters.

usage:
when you are spectating, first follow the player (dont use free look) and then type !spec *ID*, where *ID* is the id of the the player whose pointer you wish to see.

you will also see red hitboxes on the enemies of the player you are following. these hitboxes show the location of the enemies on the player's screen. basically, if someone is aimbotting, his pointer will follow the red hitboxes perfectly.

like: http://www.youtube.com/watch?v=CYUkdyNn1H4

REPORT BUGS HERE OR PM ME
edited 3×, last 15.11.11 05:38:11 am
Approved by GeoB99

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5 kb, 672 Downloads

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old

Kantos
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not work

old

BlackBelt
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like a hacker '-'

old

GustavodaTOF
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Why the damage goes to 0?
You can fix the script for me.
I like it!

old

FlooD
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i didn't steal the idea... i didn't know that someone else made something similar at the time.

old

Terror_22
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Revenge haters? He stolen the idea of another player. However I've nothing against him.

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VaiN
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Well the concept seems solid. Though from what I've seen it's not the aim that makes aimbots obvious, it's the twitch when a enemy enters the player's screen and when they die / switch targets. Either way it's always great to have tools to test these things. Thanks FlooD.

Another way to test for aimbot is to add a hud image just for that player offset by a few tiles, and have that image go thru the range of colors and see if they snap to it at all.
I like it!

old

boyzinthewoodz
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im gonna try this out but i think it will lag
edit: santer and terror suck for low rating you lil revenge raters or haters or whatever
I like it!

old

ImBack
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@textual context
nah aimbot aims directly at the head or a couple tiles behind a player. it will look a twitchy and too perfect.

good script, not sure if fl@me's current server is bad or your mod actually lags people.
I like it!

old

FlooD
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@textual context: i think an aimbotter's aim will be unnaturally smooth. plus the radius of the circle is fixed, so it should be pretty obvious

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Apache uwu
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I like it. However aimbots don't aim for the head, it is a circle radius around the player.

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Silent
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Perfect
Now we can bust all these acclaimed top players of cs2d. Ibn a game, you can never quite be the best because there will always be hackers. Therefore the best are hackers...
I like it!

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united
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@Terror_22 & Santer: It's a different script though the objective is the same.
I like it!

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Andrez
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good,i want to see the svs with this :3

old

J4x
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I will not use it, but it seems good
I like it!

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united
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awesome, good for catching hackers.
I like it!

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FlooD
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@santer: k never saw that before, but mine shows the enemy hitboxes

and the pointer movement doesnt jump around.
and u dont have to be in spec to see it

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Zins
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yea i love it its aswome (idk wtf is this)
I like it!
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