!Obviously this is not a right time for such uploadings, but at least I can leave this in F.A. also as backup.
This is ECM mod (Extended Construction Mode).
Since we having mods folder You're able to set any original image as You wish. This way this mod is made.
ATTENTION!!! It doesnt support classic construction mod and doesn't support classic CS2D wrench item.
[Claw]- used as a wrench:
Left click = repair 10HP of a building on Your pointer for 500$.
Right click = choose Your building place (and is classic cs2d-like), then one more right click to open constructions menu.
[Satchel charge]- used as an angle grinder:
Right click = remove Your building on Your pointer.
[Buildings]- used classic masked ones and they work like originals, almost all except (46 buildings in total):
4 barricade types
6 gate types
5 walls
3 dispensers
4 supplies
5 traps
7 custom turrets
6 classic turrets
7 misc buildings
You can do whatever with it but keep in mind is not fully Yours!
Some chatGPT help is there, used it to fix bugs and manage things so I leave comments there.
You can add as much buildings as You want, it may be furniture or turrets or barricades or whatever! You only have to link them with hooks.Install: You need to drag everything into Your cs2d folder, press new game "more settings" header > mp_luaserver: ECM_dual_images.lua
make sure in "Mods" header that You have "ECM3" mod checkbox enabled.
Special thanks to
Gaios for his DDA.lua (file has been updated)!Also thanks to
DC for last Satchel charge (setammo 0 0) update and to
Masea for that satchel charge suggestion!A big thanks to those who made skins:
Probably Tree in this file is made by
Apfelbrot!Bombfire turret
Most of all other sprites I drawed myself.
1-st screenshot has older HUD version, 2-nd one has actual.
+
Theres a video showcase:
https://youtu.be/tXCT-KvVKO8
edited 9×, last 03.11.26 07:03:01 pm
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[Mora] Custom Constructions
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