In the world of gaming, the debate over frame rates has raged for years. Gamers, developers, and hardware manufacturers have long discussed the merits of higher frame rates in 3D games. However, when it comes to 2D video games, the discussion often takes a back seat.
For 20 years now, so far no one has released a FPS unlocker for CS2D, and the game devs unfortunately haven't been able to do much. So I saw this as an opportunity to support the community, and give some of the love back to the game & community that it gave it to me when I was just a kid. These days, everyone has modern devices and everyone wants to play video games that are smooth with a lot of FPS.
Does uncapping FPS even matter in a 2D game like CS2D? Do we even need it?
The primary reason to remove a 60 FPS limit is the level of fluidity and responsiveness it offers. 2D games are known for their simplicity and elegance, and uncapping the frame rate can enhance this quality. In a game like CS2D without a 60 FPS cap, animations and movements become buttery-smooth, creating a visually pleasing and highly responsive experience; Improving the experience for the players especially the competitive players.
The absence of a frame rate limit means that players with high-refresh-rate monitors can fully utilize their hardware, resulting in a gameplay experience that feels incredibly natural and seamless.
Unlike 3D games, CS2D is less demanding and doesn't require substantial hardware resources to reach higher frame rates. This means that even lower-end or older systems can take full advantage of the increased frame rate, resulting in visually enhanced graphics and faster responsiveness.
In the world of competitive gaming, every fraction of a second matters. Uncapped frame rates can give players a significant advantage in fast-paced, competitive environments. The increased frame rate reduces input lag, and render latency, ensuring that player actions are reflected on the screen with minimal delay. This is important where precise timing and execution are crucial.
Removing the 60 FPS limit also allows professional gamers to maximize the potential of their high-end gaming setups, providing a more level playing field for everyone involved in competitive gaming.
Conclusion
The absence of a 60 FPS limit offers numerous advantages, including increased fluidity, enhanced visuals, improved responsiveness, and a competitive edge. While 60 FPS has been a long-standing standard in CS2D, It doesn't mean it can't benefit from the flexibility and smoothness that comes with uncapped frame rates.
This approach maximizes the gaming experience for players
What is this?
- This is modified binaries of CS2D version 1.0.1.4 without the FPS lock.
Installation
- Download the provided ZIP, and extract the files to your CS2D folder.
How to use
- If your monitor supports less than 120 HZ refresh rate (e.g: 60 hz) then I'd recommend using the ranu_CS2D[120FPS].exe file. Simply open it instead of the original CS2D.exe file.
Anyone can still benefit from it, even those that don't have monitors that support 120 hz refresh rate. Some of the benefits:
Reduced input latency
Reduced render latency
Faster / Better game responsiveness
Smoother experience
However, If you have a monitor that supports over 120 hz refresh rate, then I'd recommend using the ranu_CS2D[UNLOCKED_FPS].exe file BUT you're not done yet. Since this version does not have a FPS limit it means it will use the FULL power of your CPU.
This can result in your CPU overheating & excessive battery and energy use.
So you need to use a third-party FPS limiter to limit CS2D FPS Unlocked patch everytime you play it. If you have NVIDIA GPU then you can simply use the Nvidia Control Panel and force turn on V-Sync there for the ranu_CS2D[UNLOCKED_FPS].exe executable file or force a FPS limit on it. This approach doesn't even require you to do it everytime, just once and you're good!
Use the UNLIMITED FPS patch at your own risk! It's not recommended to use it. I'd recommend using 120FPS/240 FPS clients, they're 100% safe.
You won't be banned for using this! It doesn't get detected by CS2D basic anticheat as a cheat and doesn't lead to ban.
Executable files SHA256 Checksum + Virustotal
ranu_CS2D[UNLIMITED_FPS]_v1.0.1.4.exe (mentioned as ranu_CS2D[UNLOCKED_FPS].exe above):
SHA-256: 62c5ff25a2fa3cefe1eb48663cc9c7c212752ac33a59bed6fcd94bf28a6fcfa9
VirusTotal
ranu_CS2D[120FPS]_v1.0.1.4.exe
SHA-256: 48ba86694412925db9fe08c85fa409e52f3691714c16a0dcfca7c27cdaa8880c
VirusTotal
ranu_CS2D[240FPS]_v1.0.1.4.exe
SHA-256: 2483913a6eb219edc4b9d0290162b808f961706fc92ac490e8016b3cf5c9146b
VirusTotal
ranu_cs2d_dedicated[180].exe:
180 FPS/TPS lock for cs2d dedicated server
How to verify the files yourself to make sure they're safe, they're not VIRUS or malware?
You can use something like a Hex Editor and compare the files to the original CS2D.exe and see that only a few bytes have been changed (FLOATS & STRINGS)
Some Information:
In CS2D, DirectX is way faster than OpenGL in average this is especially due to the way OpenGL rendering has been programmed poorly & badly. So I recommend using DirectX instead of OpenGL for less render latency (ONLY IF YOUR DEVICE SUPPORTS DIRECTX WELL)
You can benefit from Windows Fullscreen Optimizations for less render latency, it is enabled as default and I wouldn't recommend disabling it. However, It can cause issues with minimizing/maximizing the game.
Avoid Using the VSync implemented into CS2D as it is quite broken and don't use OpenGL if you can.
You can benefit from at least 15 ms lower render latency from the FPS unlocker! And This is a SIGNIFICANT difference especially for gamers. There are people literally buying a whole new expensive monitor just to benefit from something like that
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edited 15×, last 29.07.24 07:49:33 pm
Declined by DC
The content violates the guidelines of Unreal Software!
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