[MECH/MAP] Entity-06-Safezone 
9 comments [Mechanics/Map/World] Entity #06: Safezone Entity script
Here is yet another Safezone script, so you will want to know how different it is:
map editor integration: just edit entities in map editor, no need to edit configs
visual feedback: players will know that someone is in a safezone
Entering/leaving message (no hudtxt)
safezones can have names for greetings/farewell messages
players can still be healed in the safezone
Video: https://youtu.be/uXgJ5F8isrM
What is a safezone?
A safezone is a place where you will not get any damage! You are completely invulnerable to weapon shots, grenades etc.
How to use?
Place Env_Hurt on map
Change Name: to "safezone" or "safezone=Custom Name"
Done! Nothing else needed
you can set Damage: -1 if you want players to be healed for 1hp/sec (any negative value)
How to Install
1) Add the script to autorun/ folder
2) Bundle the script with a map:
mp_luamap
License: MIT
This script follows the series of
Pseudon scripts that enhance the map editor entities. Check them out:
Entity-01-Shield (5)
Entity-02-Animated Tree (21)
Entity-03-Damage Mirror (7)
Entity-04-Boxes (16)
Entity-05-Stealth Bush [Fix Update I] (12)
Other safezones scripts:
Automatic Safe-Zone script (7)
[Gajos] Safezone [v1.0] (5)
Here is yet another Safezone script, so you will want to know how different it is:







A safezone is a place where you will not get any damage! You are completely invulnerable to weapon shots, grenades etc.






1) Add the script to autorun/ folder
2) Bundle the script with a map:


This script follows the series of
















edited 6×, last 13.05.17 05:13:57 pm

Comments
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You know, yesterday I was thinking... 'what about a safezone in CS2D? That would be cool'
10/10 - best mind reading.
10/10 - best mind reading.

Where is the 5th one of Entity files?
EDIT: Oh I see, you only didn't want to mention that in your file. Anyways, good script.
EDIT: Oh I see, you only didn't want to mention that in your file. Anyways, good script.

Nice idea,but i prefer the
env_hurt -1 because of unfair game (like awping people from safezones.




