aim_random_weapons 
11 comments Hello usgn.de! this is Oops321.
I made an aim map that automatically changes its size depending on how many players are playing.
also as like the name of the map.
it will spawn random items near your spawn place and shows what kind of mode you are playing.
It's possible to disable automatic size changing ( which is depended on number of players )
If you change above value to false, script will only output random size of maps ( limited in small,med,big sizes. )
However some of people will still don't like that and they might want to play on only one map.
Yes, it's possible to do by disabling below variable.
make it false and change the number in "MAP_SIZE" variable. ( default is 1 )
Like other my maps. I made this long time ago ( 4.11th.2015 ) but yea, my lazyness bother me to finish it.
Actually took a day to finish, couldn't find any bugs except stupid bug while building big sized map, it won't bother playing so never mind.
and I still working on other of my maps except "o_isolated",
somehow bots are causing frame drop in o_isolated so I just gave up.
If you found critical bugs which cause unable to play the map.
please tell me I might fix that "someday".
Have fun
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I made an aim map that automatically changes its size depending on how many players are playing.
also as like the name of the map.
it will spawn random items near your spawn place and shows what kind of mode you are playing.
It's possible to disable automatic size changing ( which is depended on number of players )
Code:
1
AUTO_MAP_SIZE = true
If you change above value to false, script will only output random size of maps ( limited in small,med,big sizes. )
However some of people will still don't like that and they might want to play on only one map.
Yes, it's possible to do by disabling below variable.
Code:
1
MAP_SIZE_RANDOM = true
make it false and change the number in "MAP_SIZE" variable. ( default is 1 )
Code:
1
MAP_SIZE = 1
Like other my maps. I made this long time ago ( 4.11th.2015 ) but yea, my lazyness bother me to finish it.
Actually took a day to finish, couldn't find any bugs except stupid bug while building big sized map, it won't bother playing so never mind.
and I still working on other of my maps except "o_isolated",
somehow bots are causing frame drop in o_isolated so I just gave up.
If you found critical bugs which cause unable to play the map.
please tell me I might fix that "someday".
Have fun







edited 3×, last 23.07.16 05:52:10 pm

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@
Matthew333: Personally, I'm thinking that adding images and changing tileset for aim map is unnecessary
( I do respect other high quality, detailed aim maps, no offense to other mappers. )
I don't want see that players stuck in downloading because of lots of files while they downloading this map from the server.

( I do respect other high quality, detailed aim maps, no offense to other mappers. )
I don't want see that players stuck in downloading because of lots of files while they downloading this map from the server.

@
Matthew333: Actually the idea is more ahead than a map details in this file. "I made an aim map that automatically changes its size depending on how many players are playing." Change your perspective.

edited 1×, last 20.06.16 05:39:33 pm

Quote:
I made an aim map that automatically changes its size depending on how many players are playing.
Chapeau bas, great idea, sir!



