[EngiN33R] Weeping Angels 
26 comments The Weeping Angels mod brings the mechanics behind one of the most disturbing Doctor Who monsters into CS2D.
The Weeping Angels are represented by the Terrorist team. They can't move as long as a Counter-Terrorist is looking at them, and they cannot be killed; however, their only weapon is the knife, so they have to kill the enemy by sneaking behind them undetected and dealing enough damage.
Modes
The mod has two modes: Survival and Escape. In the Survival mode, the Counter-Terrorists have to stay alive. In the Escape mode, the Counter-Terrorists have to find the TARDIS and enter it. Once all survivors have entered the TARDIS, the round ends and the Counter-Terrorist team scores.
If no spawn positions have been specified manually, the TARDIS will spawn on a random position on the map. It will spawn on one of the manually specified positions if such exist. Certain tile frames on a map can be excluded, and certain zones can be excluded as well - the TARDIS will not spawn on those tiles and in those zones.
The mod works optimally when the server runs the Standard gamemode and when a round timer is in place.
Settings
The field of vision arc, the distance, the number of survivors per round and other settings can be configured in the Lua file by changing the values in the weepingangels.cfg table. All settings are explained directly in the file.
The current mode (Survival or Escape) can also be changed in the console by executing wa_mode [0/1].
I haven't included many screenshots because this mod cannot be explained well with pictures. I intend to make a video of the mod in action.
The Weeping Angels are represented by the Terrorist team. They can't move as long as a Counter-Terrorist is looking at them, and they cannot be killed; however, their only weapon is the knife, so they have to kill the enemy by sneaking behind them undetected and dealing enough damage.
Modes
The mod has two modes: Survival and Escape. In the Survival mode, the Counter-Terrorists have to stay alive. In the Escape mode, the Counter-Terrorists have to find the TARDIS and enter it. Once all survivors have entered the TARDIS, the round ends and the Counter-Terrorist team scores.
If no spawn positions have been specified manually, the TARDIS will spawn on a random position on the map. It will spawn on one of the manually specified positions if such exist. Certain tile frames on a map can be excluded, and certain zones can be excluded as well - the TARDIS will not spawn on those tiles and in those zones.
The mod works optimally when the server runs the Standard gamemode and when a round timer is in place.
Settings
The field of vision arc, the distance, the number of survivors per round and other settings can be configured in the Lua file by changing the values in the weepingangels.cfg table. All settings are explained directly in the file.
The current mode (Survival or Escape) can also be changed in the console by executing wa_mode [0/1].
I haven't included many screenshots because this mod cannot be explained well with pictures. I intend to make a video of the mod in action.

Comments
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C0nan: Because most people prefer to play on servers with retarded Tibia edits instead of Aurora or script like this one. I wish one of weeping angels caught you.

edited 1×, last 13.03.14 07:51:55 pm

Broo, it's really awesome mod..:)
One of my fav series... with Doctor Who MOD its pretty cool CS2D modification
One of my fav series... with Doctor Who MOD its pretty cool CS2D modification
edited 1×, last 11.03.14 05:24:03 pm

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Occasus: At screenshot 3 he's being owned by a bot. At screenshot 4, he's LOOKING at the bot aka Weeping Angel therefore the player (bot/terrorist/Weeping Angel) gets frozen. It can't be more clear...
I like the idea.

I like the idea.
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Elfing: As I already said below,
EngiN33R has written:
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Avo: Of course I won't, after all, it was mine.


I didn't make a skin for the angels, because a) it lags less that way and b) I'm bad at making graphics.
If you, or anyone else, is willing to make a weeping angel skin, then I'd be glad to add it into the mod.
If you, or anyone else, is willing to make a weeping angel skin, then I'd be glad to add it into the mod.
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