[Tileset] The Legend of Zelda - A link to the Past 
30 comments09.02.12 03:25:01 am

34 kb, 534 Downloads
Updates might be soon.
Put the entity Info_Animation with these numbers:
95 - 97
100 - 103
137 - 139
221 - 223
226 - 228
and 300 miliseconds for each entity.
Remember, take a look in the example map and learn how to use the 3d dimensional tiles.
If you need help, PM me.
Screenshots:
Put the entity Info_Animation with these numbers:
95 - 97
100 - 103
137 - 139
221 - 223
226 - 228
and 300 miliseconds for each entity.
Remember, take a look in the example map and learn how to use the 3d dimensional tiles.
If you need help, PM me.
Screenshots:

Comments
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Really? Why are you trying to add in a 2d game, 3d tiles? It's looks so weird because you have only created a few 3D tiles and a few 2D Tiles and add both stuff here.
Futhermore the style of them is looking only ridicolous, who's playing in such a design?
Even if it's some time ago..
Futhermore the style of them is looking only ridicolous, who's playing in such a design?
Even if it's some time ago..

Huh, for me that should be in others or idk, because Skins/sprites selection is for player, weapon, npc,random sprites... But for tiles? Something new
Btw, nice sprites there.

Btw, nice sprites there.
Quote:
I dislike this. It just isn't optimal. Best way of placing those pillars is with sprites so you can place it over the player instead of making it some stupid invisible wall obstacle.
You'd better take more time in this than just clunk the copied tiles here.
You'd better take more time in this than just clunk the copied tiles here.
This is just an example map, you may draw the bridge with sprites or whatever you want.
And I didn't copied all tiles, because it wouldn't fit right,
this tileset is too hard (We're talking about the third game of Zelda) to fit in 32 x 32 pixel spots, needed to edit some tiles with pixel-art techniques.
Will update this tileset to fit more perfectly ingame. If you didn't like it, sorry for you.
Quote:
Gave me an idea. Thanks.
What idea? so curious.