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CS2D Lua Scripts Null-packet Protection
Guide
Solution 1
- Extract the lua-file(s) to <CS2D>/sys/lua/autorun
- The lua script will be loaded when you start a CS2D server the next time!
Solution 2
- Extract the lua-file(s) to <CS2D>/sys/lua
- Open <CS2D>/sys/lua/server.luawith a text editor
- Add this line at the end of the file: dofile("sys/lua/SCRIPTNAME.lua")
- Replace SCRIPTNAME.luawith the filename of the extracted script!
- Save and close server.lua
- The lua script will be loaded when you start a CS2D server the next time!