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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

VADemon
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msg("©25537150Heeello!")
is displayed as Yellow "eeello!"; I got the color code wrong but I don't think this is the desired behavior.
The initial color code: 255, 037, 150 - purple/pink
IMG:https://syping.de/vad/dropbox_public/web/uploads/unrealsoftware.de/327548/2015.08.27_12-53-28__CounterStrike2D.png
1× editiert, zuletzt 24.05.19 21:00:36

alt Re: CS2D Bug Reports

Mora
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@user VADemon: i don't really know this is mistake?
user VADemon hat geschrieben
msg("©25537150Heeello!")

you see,
255,37,150 (as you want..)
but it's will be
255,371,50?
which ? is your first "H"

alt Re: CS2D Bug Reports

DC
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@user VADemon: It just strips the 10 first chars when there is an @ in the beginning because these are part of the fixed-length color code. So it actually is intended behavior.

I could add "complex" logic to only strip the digits and keep the H but the color code would be wrong anyway and it would just slow down the code (even though it probably wouldn't be noticeable) so I don't think it makes much sense to do it.

alt Re: CS2D Bug Reports

Mami Tomoe
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"Start" > "Building"
Will spawn "Building" Twice on the same tile.


Fix: "Start" > "Delay" > "Building"

alt Re: CS2D Bug Reports

omg
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for some reason my die hooks stopped working. now it thinks the player that died is always a nil value

it worked in version 1.2.6. pls help, my server has 50% less darute sandstorm because of this bug

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Yates
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@user omg: The die hook variables killer and victim are now the other way round. DC had no idea and will change it back. For now, look at the cs2d help and see what that uses. If it says victim, killer use killer, victim instead. Either way, just switch them.

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Nekomata
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REDACTED



Update: I REDACT THIS BUG REPORT
If you've already read it then here's the reason: It seems that it was being caused website render wise for some unknown reason. So the serverstats.html is fine. Sorry 'bout the false report. ;0
2× editiert, zuletzt 06.09.15 21:00:17

alt Re: CS2D Bug Reports

Hajt
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All players can see message "Stats are disabled on this server", when someone want check own rank/stats. That should be like msg2, output only for one person.

alt Re: CS2D Bug Reports

DC
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@user Hajt: This is not a bug, it's a feature (honestly!). It's good to get this info so you don't have to type rank yourself just to see that the stats are disabled. Makes sense, right?

alt Re: CS2D Bug Reports

GeoB99
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Sometimes the bots behave in a weird way. In Defuse Bomb for example, when a CT bot is trying to defuse the bomb, there's another CT bot who's trying to defuse the bomb too together. That doesn't make sense.

alt Re: CS2D Bug Reports

GeoB99
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@user mesae: If you could give a try, you will see their behaviour. Especially when there are two CT bots near the Bomb, they both trying to defuse it. This behaviour doesn't happen usually but sometimes it happens. In Counter Strike, why you need two Counter terrorists to defuse a Bomb?

The another CT (or more CTs) must protect the defuser against Terrorists, so the defuser shouldn't be really worried (unless most of the CTs are defeated). Anyways, what can you expect from bots...
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