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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

DC
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@user useigor: I'll ban you and remove the poll then. My decision is final and I think I already expressed that in a pretty clear way.

Wait. This sounds bad.
I should edit it to: "No poll please! I think it's funny the way it is and there is more important stuff to change + the other reason I already mentioned. Please stop talking about it! Thanks "

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Suprise
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I tried to use cs2d cmd damageobject command but I get a message that

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ERROR: Unknown command 'damageobject' (damageobject 11 100 1)
Use quotation marks for parameters with blanks. e.g.: mp_unbuyable "Tactical Shield"
Visit CS2D.com/help for a command reference

Is this a known problem?

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Z-
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Still hoping the lighting bug will be fixed for mac.. wish i could see all the cool effects too!!!

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StirlizZ-Fapicon
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Bug report:
When playing CS2d, all NPC (Soldier) become a red squares with white text on it: "Invalid NPC". It was only 1 round.

Why this happened? What caused it?

I was a server, but @user Infinite Rain: saw it too.

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DevGru
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user StirlizZ-Fapicon hat geschrieben
Bug report:
When playing CS2d, all NPC (Soldier) become a red squares with white text on it: "Invalid NPC". It was only 1 round.

Why this happened? What caused it?

I was a server, but @user Infinite Rain: saw it too.


I think that bug occurred since 0.1.2.0. and it also occurs in Headcrabs, Snarks and Vortigaunts.

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MikuAuahDark
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Okay it looks like editing sys/bans.lst does not unban people even dedicated says "sys/bans.lst is edited outside cs2d. Reloading bans"
im try this on a server that im have full control on it,i ban myself, edit bans.lst to unban my ip, after i save, im still banned

I hope someone not post this before and sorry if not bug

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buff
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joining a server n then reconnecting after a short time of being on the server, leads to u automatically leaving the server

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StirlizZ-Fapicon
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user useigor hat geschrieben
user DC hat geschrieben
I said end of story. This means you can't change my mind and I don't care about anyone's opinion. Sorry

Even if most of users will vote for "right hand is right!"? Players can get used to many bugs, so this is useless thread. But no, they must be fixed.
Please, fix it or i'll have to create poll.


Bug with using left hand of right-handed players never will be fixed cuz DC simple have no idea how to changte it. I suggest you to use special player skins. Like me.

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medeiros
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This has probably been reported millions of times, but was never fixed... damn I miss the us Lab :/.
• If you spawn on armor/kevlar from a supply, you will get that kevlar, but it will stay 0% and you can't buy nor pick up more armor until you die, as it keeps saying "You already have that or better"

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D-D3ADxPro
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Bug when you try saving map then trying to connect to server It will freeze and it wont let you connect to the server

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medeiros
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user medeiros hat geschrieben
This has probably been reported millions of times, but was never fixed... damn I miss the us Lab :/.
• If you spawn on armor/kevlar from a supply, you will get that kevlar, but it will stay 0% and you can't buy nor pick up more armor until you die, as it keeps saying "You already have that or better"

Actually it bugs anything you grab when you spawn on, including grenades and weapons.
Also, if you spawn (and not buy anything), go to a TP entrance and there is a weapon on the exit and you grab it while teleporting, same annoying bug will happen. You'll have to die for it to be fixed.

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Starkkz
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I just had some problems with cs2d lua cmd item, I'm trying to get players weapon ID but I get constant values.

Spoiler >


The bugs are on item(id,"dropped") and item(id,"player"). I'm not sure if I did something wrong in the script, but it that's what I could debug on the console.

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DC
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@user Starkkz: Your script is wrong. You are printing stuff without even checking if an item belongs to a player. The msg command should be in the place were you currently have the return command.
... but the dropped thing still seems to be bugged then. Note that item(0,"table") only returns dropped items anyway. Your function should print nothing at all.

alt Re: CS2D Bug Reports

Starkkz
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@user DC: Sorry, I thought the items that aren't dropped would also appear in the list.

Anyway is there a way to detect players current item id? (not the type)

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Zurak
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user Starkkz hat geschrieben
@user DC: Sorry, I thought the items that aren't dropped would also appear in the list.

Anyway is there a way to detect players current item id? (not the type)


no. only way would be to memorize the itemtype of the weapon when a player collects it equips it or buys it and give it your own id.

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DevGru
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I had this weird thing when testing my server...

IMG:https://img259.imageshack.us/img259/9106/ctfgrowngrass00000.png


When I pick up the enemy flag from its location, it just drops the flag on the same spot and I can't pick it up.

IMG:https://img213.imageshack.us/img213/7341/ctfgrowngrass00001.png


Same thing happens with other CTF maps in my server.

IMG:https://img526.imageshack.us/img526/5539/ctfgrowngrass00002.png


Not sure if it's a bug though, I think this problem has to do with the classes script that I edited.

Edit:

Actually, it has to do with the script. Nevermind.
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