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Englisch Skinning tutorial - By Pwnisher part 3

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alt Skinning tutorial - By Pwnisher part 3

J4x
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Hi everyone out there! I've decided to update my old tutorials so I make a basic guide to make some skins.
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IMG:https://img806.imageshack.us/img806/7961/tutorial3w.png

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If you have any doubt write it on the comments.

> FAQ

∗ Do I have to use any special tool to make the shading?
• No, just use the brush tool and a colour palette.

∗ In the menu some pink pixel are arround my weapon, what can I do?
∗ Check My old tut. there I teach you to fix that
> old tut <

∗ What program can I use to make skins?
• Any program that have a brush or pencil took and colors.
1× editiert, zuletzt 14.12.11 00:05:54

alt Re: Skinning tutorial - By Pwnisher part 3

DannyDeth
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@user DevGru:
Depending on how outstanding the detail is supposed to be, you would usually use either a completely black border ( for like a magazine ) or a slightly dark version of the detail's main colouring ( for inset details such as a safety switch ).

alt Re: Skinning tutorial - By Pwnisher part 3

DevGru
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Another question, I know this thread is just for weapons but if I'm making sprites, I have a small color palette and the sprite is too big do I make a big line of shadings?

alt Re: Skinning tutorial - By Pwnisher part 3

Alistaire
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with 4-5 tints in a gradient for every one of those colors you could make a pretty detailed sprite. It's not about the ammount of colors, but the maximal ammount you need of them. You need to use as few as possible.

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The worst thing about this tutorial is that the final weapon doesn't look a single bit like the "reference".

alt Re: Skinning tutorial - By Pwnisher part 3

DevGru
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user Alistaire hat geschrieben
The worst thing about this tutorial is that the final weapon doesn't look a single bit like the "reference".


Agree.
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Here's the image of the sprite, it's big and I have a small color palette.

IMG:https://img823.imageshack.us/img823/4452/f16w.png
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