Forum

> > CS2D > General > very MINOR improvements
ForenübersichtCS2D-ÜbersichtGeneral-ÜbersichtEinloggen, um zu antworten

Englisch very MINOR improvements

2 Antworten
Zum Anfang Vorherige 1 Nächste Zum Anfang

alt geschlossen very MINOR improvements

Yrael
User Off Offline

Zitieren
since there is no lab atm and there are 2 VVEEEERY minor changes i want to see in the new version of cs2d, i am posting a forum here. the changes id like to see are:

-mp_antispeeder should be set to 0 as default, its very frustrating to be kicked and temp banned from servers for my decent ping (120ish).

-the 2x bigger buy sprite is a bother, especially if u are using hd sprites. i think that there should be an option to disable/enable that in the options.

i hope you can add these minor changes to your changelog for 0.1.1.8 DC

and a quick question: if mines and laser mines are moved to category 5, they would be in the same category as the bomb. that should not be a problem because mines/laser mines are not often seen in DE maps. but if they were, that would cause some confusion. just something to ponder DC.

i hope youll consider this :3
yrael

alt Re: very MINOR improvements

Crazyx
User Off Offline

Zitieren
Do you know why the lab isn't available atm? Because DC doesn't want more suggestions atm, even the minor ones.

alt Re: very MINOR improvements

DC
Admin Off Offline

Zitieren
no suggestions please.

- set mp_antispeeder to 0 by default so 50% of all players speedhack all the time? oh yeah! awesome idea! I know that there are some wrong detections but having fucking speedhackers on every server all the time is worse.

- big buy sprites: I already implemented a little change for the next version which makes the bigger version not that big in case of large sprites. however it's actually the fault of the skin creators. a skin is simply too large if it doesn't fit.

- mine/lasermine and bomb confusion: no, that wouldn't cause much confusion imho. you would just see more items at slot 5 as it now happens with grenades for example. it's neither confusing nor a real problem. it's just fine (and as you mentioned: this situation will probably not occur very often)
1× editiert, zuletzt 19.06.10 19:03:41
Zum Anfang Vorherige 1 Nächste Zum Anfang
Einloggen, um zu antwortenGeneral-ÜbersichtCS2D-ÜbersichtForenübersicht