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Englisch GMOD by mafia_man

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alt GMOD by mafia_man

mafia_man
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GMOD 9
Author : Mafia_Man
Contact : PM or em@il
Em@il : - E-Mail Adresse (nur mit Login sichtbar) -
Version : 9.0
Credits :
Spoiler >


• Info on F1 (serverinfo)
• Spawn weapons menu F2
• Buildings/Ground/Objects/Clear image F3
• NPC's F4

> Say Functions :
• !msgto

-=(Infos in spoiler)=-
Spoiler >


Download :
• http://unrealsoftware.de/files_show.php?file=883

GMOD writed from 0% now i can extend it with new titles
and walls !!!
12× editiert, zuletzt 16.03.10 08:43:34

alt Re: GMOD by mafia_man

SQ
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It's too weak to be CS2D Garrys Mod
Plus, it has many bugs with images.

I think you should add some physics or pushable objects!

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sonnenschein
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Blazzingxx hat geschrieben
I think you should add some physics or pushable objects!

omg is that possible with lua?
But still it won't be very exciting, because if you use lua, you can move on tiles, not on pixels. So it would look like physic lag

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Vectarrio
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But you can make the prop from a scratch (I don't know, am I right with this phrase)! Image of prop. Script, which are moving and removing it. And a collision checker.

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LinuxGuy hat geschrieben
omg is that possible with lua?
But still it won't be very exciting, because if you use lua, you can move on tiles, not on pixels. So it would look like physic lag

It's possible to make it and have no lag on low ping servers.

Yea, I made pushable objects for next ZP and some physics by just testing CS2D Lua.

You can move objects on pixels

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SQ
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TicTac hat geschrieben
Pushable objects?

u can make them without lua too.

Huh?

Yea, without lua... how?
I meant pushing between pixels instead of tiles.

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sonnenschein
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Blazzingxx hat geschrieben
It's possible to make it and have no lag on low ping servers.

Yea, I made pushable objects for next ZP and some physics by just testing CS2D Lua.

You can move objects on pixels

awesome! can't wait to see it

alt Re: GMOD by mafia_man

SQ
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KaiserWilhelm hat geschrieben
Suggestion fail. and BlazingXX, i've tried to use dyn_wall and trigger_move to make pushable walls but i couldn't figure it out. Please, post a demo vid.cookie

In my opinion, it's only possible with Lua.
So, I only can show you script, but in case I will release it first.
Just wait for any next my script, there is going to be some dynamic objects tricks.

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TicTac
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Its most easy thing to make pushable with dyn_wall and trigger or hit .. i can make a tutorial if anyone want see how i make it

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LV
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FAIL at the Tactical Shield it spawns knife so i fixed it
.
the location is at the Gmod Equipments Menu
.
use wordpad to find it
.
and theres down (b==7) change spawnitem(id,50) to this
.
1
2
3
if (b==7) then
			spawnitem(id,41)
			menu(id,"-= Gmod Equipments Menu =-,Kevlar+Helm,Flashbang,HE,Smoke Grenade,Defuse Kit,Night Vision,Tactical Shield,Flare,Back") else
1× editiert, zuletzt 25.01.10 18:10:51
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