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CS2D General Super Hero 2D Suggestions (V1)It should be like a invinsible gate field but when a enemy steps on it he freezes for 10 sec(depends on lvl)YOU CAN PLANT ANOTHER ONE AFTER THE OLD ONE IS ACTIVATED
delay after activation 15 sec
Price:3
Trigger:By enemy player
Swinger teleport:
A small about 8pix lvl1 16 pix lvl2 24 pix lvl3 32pix lvl4 and last level lvl5 allows you trough wall teleport
delay no delay
Price:5 (due to wall teleport)
Trigger:Right swing (we dont want a speedhacker)
Stealer:
On knife swing he takes exp,ammopacks,even hero points
Delay Only on luck (5% chance)
Price:5-7
Trigger:Left swing on own team,right on enemy team (Bigger chance on enemys 30%)
Spawner;
Spawns enemy weapon after enemy was killed by player
Delay On 3 or 2 kill (depends on lvl)
Price:5
Trigger:Enemy kill
Fastbuild:
A fastbuild for a small amount time which depends on time
Delay On Roundstart
Price:3-5
Trigger:In INVENTORY MENU
Ive got a lot more ideas
Conntact me :
- E-Mail Adresse (nur mit Login sichtbar) -
Kking hat geschrieben
What the hell?
Buy inventory menu? Delay Only on luck? delay no delay?!?
What's up with that?
Please, post more clearly.
Blazzingxx hat geschrieben
What the hell?
Buy inventory menu? Delay Only on luck? delay no delay?!?
What's up with that?
Please, post more clearly.
Kking hat geschrieben
What the hell?
Buy inventory menu? Delay Only on luck? delay no delay?!?
What's up with that?
Please, post more clearly.
delay no delay=the right swing has a delay 2-3secs
Delay Only on luck=Sometimes only not every time
Buy inventory menu=yes buy menu soo..
Fastbuild:
A fastbuild for a small amount time which depends on time
Price:1000
Trigger:In INVENTORY MENU
Im from Europe so i suck at english
Kking hat geschrieben
Trapper:
It should be like a invinsible gate field but when a enemy steps on it he freezes for 10 sec(depends on lvl)YOU CAN PLANT ANOTHER ONE AFTER THE OLD ONE IS ACTIVATED
delay after activation 15 sec
Price:3
Trigger:By enemy player
Swinger teleport:
A small about 8pix lvl1 16 pix lvl2 24 pix lvl3 32pix lvl4 and last level lvl5 allows you trough wall teleport
delay no delay
Price:5 (due to wall teleport)
Trigger:Right swing (we dont want a speedhacker)
Stealer:
On knife swing he takes exp,ammopacks,even hero points
Delay Only on luck (5% chance)
Price:5-7
Trigger:Left swing on own team,right on enemy team (Bigger chance on enemys 30%)
Spawner;
Spawns enemy weapon after enemy was killed by player
Delay On 3 or 2 kill (depends on lvl)
Price:5
Trigger:Enemy kill
Fastbuild:
A fastbuild for a small amount time which depends on time
Delay On Roundstart
Price:3-5
Trigger:In INVENTORY MENU
Ive got a lot more ideas
Conntact me :
- E-Mail Adresse (nur mit Login sichtbar) -
It should be like a invinsible gate field but when a enemy steps on it he freezes for 10 sec(depends on lvl)YOU CAN PLANT ANOTHER ONE AFTER THE OLD ONE IS ACTIVATED
delay after activation 15 sec
Price:3
Trigger:By enemy player
Swinger teleport:
A small about 8pix lvl1 16 pix lvl2 24 pix lvl3 32pix lvl4 and last level lvl5 allows you trough wall teleport
delay no delay
Price:5 (due to wall teleport)
Trigger:Right swing (we dont want a speedhacker)
Stealer:
On knife swing he takes exp,ammopacks,even hero points
Delay Only on luck (5% chance)
Price:5-7
Trigger:Left swing on own team,right on enemy team (Bigger chance on enemys 30%)
Spawner;
Spawns enemy weapon after enemy was killed by player
Delay On 3 or 2 kill (depends on lvl)
Price:5
Trigger:Enemy kill
Fastbuild:
A fastbuild for a small amount time which depends on time
Delay On Roundstart
Price:3-5
Trigger:In INVENTORY MENU
Ive got a lot more ideas
Conntact me :
- E-Mail Adresse (nur mit Login sichtbar) -
1. Ok, so delay no delay. Do you mean disabling the delay? Thats what I got. Sorry, but...thats the stupidest idea I've ever heard
2. Delay only on luck? seriously, no..because, it's only 5% chance...
lets just leave it at this. These suggestions are kind of...bad.
I made some improvements on new images system. (images are working very well)
SH objects implemented successfully.
- Gameplay
Note: Penguin is flying
Hero classes in config is amsum :3
So, every one can make his own classes, it would be cool
Btw, after ya finish your work with your scripts, will you make RPG script for cs2d, or sumthing for CC ?
That project is way too big, so more details are going to be revealed later.
firefox hat geschrieben
I created the CSH banner for Blazzingxx, I hope you admire it. nice image ,image makes script looks so good
@Blazzingxx: Nice screenshot, I like the new graphic circle, keep up the good work!
I just played some classic SuperHero in CS 1.6 the mod has many different heroes like Punisher with unlimited ammo, Captain America with super shield, Wolverine with claws, do you think this will be in the mod? it will be great if so.
I like the flying penguin, it's such a awesome Lua object.
KimKat hat geschrieben
I like the flying penguin, it's such a awesome Lua object.
Yeah, but i hope i'll see a machete (remember it ? xd) too
Nemesis hat geschrieben
Yeah, but i hope i'll see a machete (remember it ? xd) too
Yea that is if Blazzingxx want to add more Lua objects. Throwing machete's is actually nice, I'd like that in SuperHero aswell. KimKat hat geschrieben
I like the flying penguin, it's such a awesome Lua object.
Yeah, but i hope i'll see a machete (remember it ? xd) too
1
#throw_grenade=["PATH"]~[ITEM ID]~[SPEED]~[FLOOR TYPE]~[DMG|SIZE]~[STRIP][i]~[RADIUS][/i]
I'm planning to make this one for weapons like machete:
1
#throw_weapon=["PATH"]~[ITEM ID]~[DMG]~[STRIP]~[ROT]
mr. freez: all player at map freeze at 3-5 secs but they`re can shoot
shadow of death: if u kill an enemy you teleport to his position
mega turret: u can build mega turret (bullets changes to rockets)
dead bodyes at ground
Fapicon hat geschrieben
mega turret: u can build mega turret (bullets changes to rockets)
I think its impossible
Maybe I will script it in other project.
"Tank" ability
which isn't a superhero
...
One suggestion:
???JOB :
uses something like
d = random 1-7 seconds
using mathrandom
if sec == d then
random equip from item id #46,48
and strip the current primary weapon
iono how to explain it...
better if i just script it and send it to you
However, I just successfully implemented very good custom scripting feature.
So you will be able to script own heroes.
"GOD" hero.
1× editiert, zuletzt 01.03.10 07:12:20
ALSO: I remembered one game from your "GOD"-hero, in this game santa was hero too
So, you must make a santa!!
Anders4000 hat geschrieben
What about a Gate Field Builder?
Equips Wrench - But is only allowed to build Gate Fields
Levels:
1. 3 Gate Fields
2. 5 Gate Fields
3. 7 Gate Fields
4. 10 Gate Fields
5. 15 Gate Fields
Equips Wrench - But is only allowed to build Gate Fields
Levels:
1. 3 Gate Fields
2. 5 Gate Fields
3. 7 Gate Fields
4. 10 Gate Fields
5. 15 Gate Fields
Nemesis hat geschrieben
Yeah, but i hope i'll see a machete (remember it ? xd) too
Yea, I just added other objects function.
But now you are able to make more than just throwable machetes.
Like why not just throw M4A1 instead of shooting?
That's how machetes looks after stucking in wall... (After 20 seconds they're removed.)
Click on image to see high resolution
@Jonzku777 & Anders4000
I'm still thinking how it should be customizable for construction stuff.
Santa hero... It's customizable so you will make it.
1× editiert, zuletzt 01.03.10 21:08:42