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Englisch [Graphics]Texture differentiation(vert. painting?)

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alt [Graphics]Texture differentiation(vert. painting?)

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Hi.
I've got a simple question about the graphic engine in Stranded II. Does it allow some kind of texture differentiation, because I think I saw some textures darker than others on different models. How to obtain such an effect without changing the texture file itself?
Does the game allow vertex painting so some parts of the model can be differently colored than others without using a texture, or there is only the "global" s2 cmd color changing for the whole model?
Thanks in advance.
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