CS2D General CS2D Max tiggers? CS2D Max tiggers?
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it already works fine but in this case the range is just much to small! 5 means 5 pixels. you should use values about 100 or something. I'll try again, Ive tested explosion range to about 10 but now I'm gonna try using 50 since that is the default. If that doesn't work I'll increase to 100. Place a bomb spot. When you set the circle of the explosion radius, you see the radius as number somewhere in the top of your screen. It's in pixels. Yeah it works now. I've tested it with explosion range 64 and explosion power 255.
When the trigger_delay is working again, the map I'm making is gonna rule.