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Englisch Massive Mod

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alt Re: Massive Mod

Builder2-0
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Raven Shadow:
Got the objects, haven't had a chance to look at them.

-Builder

alt Re: Massive Mod

Raven Shadow
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Builder2-0 hat geschrieben
Raven Shadow:
Got the objects, haven't had a chance to look at them.

-Builder

Im having major scale issues. in order to get objects into
S2 at a decent size, requires playing with huge, giant
objects in Blender.
I think i need to get around that problem from a different angle, and those objects'll need to be redone.

EDIT:
OK, chemical piles redone and sent along with :
Bucket models
Fork spoon and cup models
Bowl and Plate models capable of holding food images
     which hopefully will fir your need of plates
     of food models.
Hanging kettle for the campfire
Frying pan, Pot & Kettle models.
Clay containers in 4 shapes
Cornstalk and corn cob models

On A Side Note:

@garfield
Well, we know now how you'd spend most of your
time, if stranded on an island.

@Builder

I still believe you should consider using
sodium peroxide as your explosive.
1× editiert, zuletzt 10.08.08 23:25:02

alt Re: Massive Mod

Gast

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bug:
#4981 Sodium Hydroxide
imposible to find.
here no source for this.

alt Re: Massive Mod

Gast

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and sirvivors skill
!150 - One Week of Surviving
don't work

alt Re: Massive Mod

Gast

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and:
     incskill "cooking",1;
in many files must be:
     event "iskill_cooking","global";

obvious reason.

alt Re: Massive Mod

tnt123
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I need help...

I could download kidnap mod, but when i try to download this, it's not a folder. I don't get it, it's just a .rar FILE and not a folder...

alt Re: Massive Mod

garfield751
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tnt123 hat geschrieben
kidnap mod


are you sure its massive mod and not kidnap mod?

alt Re: Massive Mod

tnt123
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100% sure. The file name is Massive Mod 2.0.rar when i download it... wth its not even a folder... 909 kb i think

BTW, i said kidnap mod WORKED for me, and i said THIS (massive mod), wasn't working. =]

alt Re: Massive Mod

tnt123
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Sweet, but now i can't figure out how to make a hammer... stick and stone isnt working. Thanks btw

alt Re: Massive Mod

DangDoom
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I use 7zip, you just need to right-click, hover over the *7zip* option and click on *Open Archive* to view whats packed inside the .RAR file. Once the window opens up youll see three files, click on extract and pick a folder to extract them to. Alternatively you can select all and drag them to a folder in another window. You’ll have to look at a *apply the mod* guide for further help, though I think you already know how to do that part.
1× editiert, zuletzt 11.08.08 23:37:58

alt Re: Massive Mod

garfield751
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tnt123 hat geschrieben
Sweet, but now i can't figure out how to make a hammer... stick and stone isnt working. Thanks btw


you need to use a vine

alt Re: Massive Mod

Gast

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and skill forging
incskill "forging",1;
replace with
event "iskill_forging","global";

also
in combination_basic
          if (getplayerweapon()==30){
must be remove
becouse if you do it without hammer in hand
then skill dont increase

alt Re: Massive Mod

Gast

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also
if you want working with metall only with hammer with the hands but without hammer in component
then it must be
if (((count_inrange("state",5,50)+count_inrange("state",4,50))>0)&&(getplayerweapon()==30)){

alt Re: Massive Mod

Builder2-0
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someone hat geschrieben
if you do it without hammer in hand
then skill dont increase

...Maybe I'm misunderstanding you, but I'm pretty sure that was the point?

Forging is molding metals into a shape by banging on them with a hammer. (my definition)

-Builder

alt Re: Massive Mod

Gast

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hey builder, ill be working on the models but won't release im just experimenting with them for the moment

alt Re: Massive Mod

Gast

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great new bug, k builder i just got me fresh copies of stranded 2 and massive mod and i am getting an error about id 150 for building site any help? says 150 already building site so i have no idea wish for the error report.
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