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old Just a question about new cs2d

dr 1337
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DC I know that you prob dont know how cs2dmax will come out but you surely must know this: Will the new cs2d work on a sprite based engine like the current one, or will it be some new 3d game, but from a topdown perspective. ALso, are there any animations like reloading animations death animations etc. or will it be like the current cs2d? JUst wanted to know...

old Re: Just a question about new cs2d

dr 1337
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alright, great thanks. Also, will the sprites have a higher resolution? Because if they did, it would look better, but it would make it a bit hard for me to mod the graphics with Paint. Guess Ill have to get Photoshop somehow.

old Re: Just a question about new cs2d

dr 1337
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alright awsome. Soon, ill be presenting my newest version of the weapons featuring new pump and auto shotties, mp5k, new ump, csslike usp, new mac10, mp7 for tmp, and new held weapons featuring the gangsta style mac10. Not to mention the Goldeneye RCP-90 and the Sniper Rifle for sg550. Most made from scratch! Tested in combat too! i think i should put this in custom stuff thread..

old The game isn't sprite based.

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It's not what you call sprite based, from my point of view it really isn't.

It's based on Counter-Strike, it's a small close game in 2d remember? Lol!!

Well, well.

old Re: Just a question about new cs2d

dr 1337
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also DC will the weapons have individual reload and draw sounds and stuff? I know that it will probably add more to the download but I have a possible solution: why dont you use .cfg files for the sounds (anyone who screws around with Microsoft Flight Simulator 98 and up knows about this) The game comes with all the config files set for the same default sounds, but using notepad or something you can easily use your own custom sounds and stuff. Its not really that hard...
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