https://youtu.be/s_KCXLD__GU
I tried this but it still instakill if you have less health than the damage of explosion.
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addhook("hit","_hit")
function _hit(id,source,weapon,hpdmg,apdmg)
local hp = player(id,"health")
     if weapon == 73 then
          if hpdmg > 4 then              
               timer(0,"parse","sethealth "..id.." "..hp)
          end
     end
end
 
 Molotov without explosion request
 
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