1. Can using a 0 sec delay to activate another 0 sec delay (and repeat that as a loop) cause any issues?
2. Should #1 be placed in Lua instead (such as ms100 hook)?
3. How does it compare to the ms100 hook in terms of resources?
4. How fast is it looping?
5. How fast are delays triggered in general? (Could be the same as #4)
6. Should I use it to call a trigger_if (for a math.random)?
Thanks!
0 seconds delay loops
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Devil-Thanh
trigger_delay with 0 delay should be executed every frame (if it directly triggers itself or another 0 delay trigger_delay again) = ~60 times per second (comparable to
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