x (0-X): x position (in pixels)
y (0-X): y position (in pixels)
(0-X) ?
Scripts
sv_soundpos
sv_soundpos
1

parse("sv_soundpos thatstheway.wav 420 777")
parse("sv_soundpos "..sound.." "..x.." "..y)
Rainoth: Thank you for quick answer!
sv_soundpos already does the job for you at playing a specific sound in specific area. What it is required to do so is the X and Y path coordination of your map.
Yates: Oh. I assumed it was something like (0 to X) regarding x axis of the map and then (0 to Y) regarding the y axis of the map.
1
