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CS2D General Awesome stuff happening, but...Awesome stuff happening, but...
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Please add better DDoS protection to servers
on how good looking your server is before it crashes?
Unfortunately this is currently not possible but take it as a idea for a solution in some future.
mrc has written
Nobody here will pay for an very expensive VPS with DDoS protection just for hosting CS2D servers.
Are you able to tell us the magnitude of the DDoS attacks hit you? I've seen a lot of posts on this topic, but none yet posted some detailed information.
mrc has written
Nobody here will pay for an very expensive VPS with DDoS protection just for hosting CS2D servers.
Hm? :3
The problem lies not with the actual server being attacked, it's the dedicated which goes all crazy and stops.
edited 1×, last 17.02.16 10:04:40 pm
Yates has written
Hm? :3
The problem lies not with the actual server being attacked, it's the dedicated which goes all crazy and stops.
The problem lies not with the actual server being attacked, it's the dedicated which goes all crazy and stops.
Agreed! This is what happens! Maybe the dedicated needs a fix or something? The attacks doesn't affect the VPS at all, but the dedicated crashes!
2. Use prox(y/ies)
3. Try to limit(set firewall) and fine-tune all network requests to your server
4. Try to use a separate servers to redirect players to your playable servers with dynamic ip.
Admin/mod comment
Removed unnecessary image. Pagyra has written
2. Use prox(y/ies)
Uh, why?
Pagyra has written
4. Try to use a separate servers to redirect players to your playable servers with dynamic ip.
Worst possible idea ever. How would people find the servers directly, and what's stopping people from taking down the servers that are used to redirect? How would one even know where to redirect when the IP keeps changing?! This makes no sense at all.
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