I have used newer engines and development programs over the last few years, but I have yet to understand the Blitz3d and how to edit/recompile the Stranded2 source code.
Can anyone give me a step-by-step tutorial on how to exactly open the source code in Blitz, and what exactly are the steps to re-compile it after I edit the code?
I have attempted it a few times now, but I do not understand those 2 steps in the Blitz program...I think I open it right, but I don't know how to compile it properly. It could be that I do not actually open it correctly, I just do not know.
A clear and precise step-by-step would be useful for many other members I would think...as for actually editing the code that is not what I need addressed...just getting the .exe de-compiled, and then re-compiled again.
Thank you in advance for any useful tutorial that may follow. If there is a link to an already existing tutorial on this, simply post the link please, I could not find one.