Forum

> > CS2D > General > CS2D Lighting Development Blog
Forums overviewCS2D overviewGeneral overviewLog in to reply

English CS2D Lighting Development Blog

48 replies
Page
To the start Previous 1 2 3 Next To the start

Poll Poll

What should be most important aspect in new lighting update?

Only registered users are allowed to vote
Day & night cycle
39.39% (26)
It should run faster than previous version
24.24% (16)
No memory leaks and similar issues
16.67% (11)
Flashlight and other texture based light effects
12.12% (8)
No map size restriction
7.58% (5)
66 votes cast

old Re: CS2D Lighting Development Blog

Pagyra
User Off Offline

Quote
I think it would be nice to do more:
* add non-standard tiles (angular, round, rhombic, ...)
* add z coordinate for all objects, images and effects and etc
* add Lua command to change mode of level (height) of image layer

old Re: CS2D Lighting Development Blog

Yates
Reviewer Off Offline

Quote
A flashlight does what a flashlight does, it gives light. So that shadow behind the obstacle would ruin the feel of the flashlight, and that it of course is totally unrealistic.
To the start Previous 1 2 3 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview