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English Counter-Strike 2D 1.0.0.1

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old Re: Counter-Strike 2D 1.0.0.1

DC
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Yes, the blinky friends overlay is misplaced. Also the reconnect timeout is bugged for some cases, including mapchanges.

@user Mami Tomoe: You only have to replace the binary (exe on win) file to make the update work.

old Re: Counter-Strike 2D 1.0.0.1

Seekay
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Uh, I found something strange. No idea if this is a known bug.

Image >

old Re: Counter-Strike 2D 1.0.0.1

Mami Tomoe
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user DC has written
Yes, the blinky friends overlay is misplaced. Also the reconnect timeout is bugged for some cases, including mapchanges.

@user Mami Tomoe: You only have to replace the binary (exe on win) file to make the update work.


No you also have to replace the english language or you wont see the "Quick Play" button on the menu...

old Re: Counter-Strike 2D 1.0.0.1

kkkkkkk
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While I didn't test it yet, I hope that this update fixes a building problem - when a nearby supply is being built and you wan't to build a dispenser but a message appears saying a similar building is nearby(the supply's building site) - I'm not sure if someone has already mentioned that bug :p

old Re: Counter-Strike 2D 1.0.0.1

GeoB99
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Just a little question, why is the word's "Console" size a bit small? Its size was same like others back then. Oh and as for the update, well, I think it's not a good time to update this game into Gold version but whatever. At least, seeing all those bugs fixed recently, now I think it's all fine.

old Re: Counter-Strike 2D 1.0.0.1

Andrez
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Hm quick playing is not working well, for example

I have my PCS public sv right now, with 9 players, in a map de_ etc, quick playing was working ok, but now BR svs have the Q too, so instead of making me go to the PCS USA sv, it brings me to an EMPTY Awp grey server just because it has a Q and better ping, wtf?


Add some filters or idk, also remember that it's an only AWP map, with factordamage modified(1hit to kill)
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